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Author Topic: OOT2D+ (new screen Shot)  (Read 34661 times)

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King Tetiro

Leader of Phoenix Heart
Re: OOT2D+ (sub-menu & HUD screens)
« Reply #80 on: October 14, 2006, 05:28:36 am »
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update report 

i've been working on the puzzles in-side the deku tree (which is going well) and hopefully have in-side the deku tree (up to the boss) finished this weekend.

i'll add some screen shots of in-side the deku tree at the weekend.

Sub-Menus and HUD


WOOT! This rocks! I wake up to find 2 awesome games becoming even more awesome.
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  • Phoenix Heart
Re: OOT2D+ (sub-menu & HUD screens)
« Reply #81 on: October 14, 2006, 05:48:14 am »
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Are you making the entire game all by yourself
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Re: OOT2D+ (sub-menu & HUD screens)
« Reply #82 on: October 15, 2006, 04:08:54 am »
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The menus aren't really different, only the fact that the menu backgroudns are drawn rectangle or sprites drawn separate, at a lower alpha. I like the way that looks.
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+ (trailer)
« Reply #83 on: October 19, 2006, 04:28:47 pm »
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heres a quick trailer, i will add more later.

http://www5.upload2.net/download/rRStgC8abJguHTG/OoT2D+play1.wmv
« Last Edit: October 19, 2006, 04:31:38 pm by daz123 »
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Ocarina of Time Re-imagined cooming soon....
  • OOT Re-imagined Web
Re: OOT2D+ (trailer)
« Reply #84 on: October 19, 2006, 04:33:04 pm »
  • Master Of Disaster
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So far looks very good! I like the little details and kokiri forest looks great.
It would've been better if you've showed something else though, like lost woods or something.
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+ (trailer)
« Reply #85 on: October 19, 2006, 04:35:21 pm »
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will do, ill add a couple more tomorrow
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rhalifax

Pixelated Tree
Re: OOT2D+ (trailer)
« Reply #86 on: October 19, 2006, 05:04:10 pm »
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Nice! No Offense but at first I thought it was all talk but after seeing the video I believe this is going to be sweet.

Video looks nice though but I couldn't tell due to the res but when link climbs the vines is he moving or is it just a one frame animation?
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Pixelated Tree. | I make crappy Youtube videos now.
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  • Pixelated Tree
Re: OOT2D+ (trailer)
« Reply #87 on: October 19, 2006, 05:06:44 pm »
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Huh, you're using a very unique level design. Almost all OOT remakes I've seen have links house at the top rather than the bottom. That's the main problem with making a 3D game in 2D, you get conversion errors in perspective like that. Like in your game, Link's house faces the wrong way.
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+ (trailer)
« Reply #88 on: October 19, 2006, 10:19:20 pm »
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Re: OOT2D+ (trailer)
« Reply #89 on: October 20, 2006, 03:45:28 pm »
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another trailer me messing around with the ocarina.

http://www5.upload2.net/download/djL2J3O8EPVPwFc/OoT2D+_playing_the_fairyocarina.wmv
Looks really nice. You're going to want to animate the setting items to c-buttons eventually though. The sounds and everything are nice and clean.
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rhalifax

Pixelated Tree
Re: OOT2D+ (trailer)
« Reply #90 on: October 20, 2006, 04:19:13 pm »
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I agree with Kame the sound and everything is just right, I would like to actually hear what it does after the song is played right, I know you played them right but I mean when it plays the song and says what you played.
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Pixelated Tree. | I make crappy Youtube videos now.
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Re: OOT2D+ (trailer)
« Reply #91 on: October 20, 2006, 06:13:23 pm »
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I'm starting to believe you, show me some lost woods or the inside of the duku tree and I'll fully believe you. Also can you have more than Link walking around this time, could he use weapons or solve one or two puzzles, thanks. I'm not insulting your previous two clips they were good.
« Last Edit: October 20, 2006, 10:58:41 pm by sciky »
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Re: OOT2D+ (trailer)
« Reply #92 on: October 22, 2006, 10:32:11 am »
  • I need something new to put here...
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OMG! this looks AWESOME ;D! I can't wait till the demo!
The only downside is that it isn't finished yet, or the demo isn't out! I luved this game on N64, so it shall also be awesome here. Great graphics. What engine do you use? A.K.A gamemaker or what, and if GM what versoin ???

Do quit your day job  :ganon:

-SK
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+ (trailer)
« Reply #93 on: October 22, 2006, 03:20:39 pm »
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OMG! this looks AWESOME ;D! I can't wait till the demo!
The only downside is that it isn't finished yet, or the demo isn't out! I luved this game on N64, so it shall also be awesome here. Great graphics. What engine do you use? A.K.A gamemaker or what, and if GM what versoin ???

Do quit your day job  :ganon:

-SK

I'm using GM5.3a
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Re: OOT2D+ (trailer)
« Reply #94 on: October 22, 2006, 07:29:50 pm »
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OMG! this looks AWESOME ;D! I can't wait till the demo!
The only downside is that it isn't finished yet, or the demo isn't out! I luved this game on N64, so it shall also be awesome here. Great graphics. What engine do you use? A.K.A gamemaker or what, and if GM what versoin ???

Do quit your day job  :ganon:

-SK

I'm using GM5.3a
Man I hate smilies anyways
why are you using 5.3 even though it is probably just as good as 6 its just like why?
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Re: OOT2D+ (trailer)
« Reply #95 on: October 22, 2006, 07:32:40 pm »
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Well, I do, and it's the way GM5.3A handles some variables and such.
I love ignorant comments (:
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land

GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+ (trailer)
« Reply #96 on: October 22, 2006, 07:56:21 pm »
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why are you using 5.3 even though it is probably just as good as 6 its just like why?

i use GM5.3a because i've been using it for so long now so why change, it dose everything that i need.
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Re: OOT2D+ (trailer)
« Reply #97 on: October 22, 2006, 08:01:48 pm »
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why are you using 5.3 even though it is probably just as good as 6 its just like why?

i use GM5.3a because i've been using it for so long now so why change, it dose everything that i need.
alright I think I'll check it out so good luck
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+
« Reply #98 on: October 22, 2006, 08:25:00 pm »
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Thanks

a quick update- at the moment i'm animating the start up screen so it fades from day to night, so you will be able to see the sun and the moon rise.
ill add a video of it as soon has i finished it.

why hasn't it still not been moved to wip
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Re: OOT2D+
« Reply #99 on: October 23, 2006, 05:10:26 am »
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Thanks

a quick update- at the moment i'm animating the start up screen so it fades from day to night, so you will be able to see the sun and the moon rise.
ill add a video of it as soon has i finished it.

why hasn't it still not been moved to wip
Tell one of the mods PM them
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