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[Request / Solved] [GML]Unwanted speed increase at room warp.
Gyrowolf:
Problem: The player's speed increases everytime it warps to another room.
I checked all of my scripts and made sure nothing was adding or taking from the object's speed. But I can't figure out
whats going on. :-\ It would be a major help if someone (with GML experience, of course) could take a look at the scripts, in case I'm missing something.
Thanks,
Piers:
Are you resetting the speed higher everytime the object is recreated?
some_damn_canadian:
I may not be REALLY good, but I know GML pretty well, can I look at them? n__n
AoDC:
Player's speed doubles? Use debug mode to watch what changes O_o.
Gyrowolf:
Sorry about the late reply. We were without internet for a while.
--- Quote from: Piers on April 04, 2006, 10:59:07 pm ---Are you resetting the speed higher everytime the object is recreated?
--- End quote ---
Not that I can see. I checked all of the scripts.
--- Quote from: some_damn_canadian on April 05, 2006, 12:10:02 am ---I may not be REALLY good, but I know GML pretty well, can I look at them? n__n
--- End quote ---
All right, I'll try to send it shortly.
--- Quote from: AoDC on April 05, 2006, 10:18:22 am ---Player's speed doubles? Use debug mode to watch what changes O_o.
--- End quote ---
I typed in the player's speed variable (I'm using a global variable) and nothing changes. I'm really confused now. :-\
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