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Messages - TomPel

Pages: [1] 2 3 ... 71
Graphics / Re: Some creations Zelda and stuff
« on: November 19, 2017, 01:44:19 pm »
You've really imroved these past years. The colors are awesome and I like the simple style.

Graphics / Re: SpritingBrad´s sprites
« on: February 11, 2017, 06:56:40 am »
Looks awesome! You really nailed the different perspectives. The tusks in the front view though look maybe a little odd. Not sure. But it's nice to see solid spritework in this site. ^^

Graphics / Re: SpritingBrad´s sprites
« on: December 22, 2016, 11:37:27 am »
Yeah, looking good. Keep it up!

Zelda Projects / Re: Ura Zelda Restoration Project 2016!! (ARUZ 2016)
« on: August 15, 2016, 07:29:33 am »
Nice seeing this project back on it's feet. Looking good! ^^

Sprites/Tiles / Re: NPC Sprites
« on: April 02, 2016, 08:12:50 pm »
Tried to fix Tilo a bit. I kinda went overboard with the messy hair, but I think it works in her favor. Her dress still needs some work though.

just did a few edits if you don't mind ;-)

if you mind, then maybe some idea bringing stuff...

edit: i looked at the wiki though
I actually really like the face and the hair is also cool. Did some edits and combined parts from both. The left one is yue's original and the one on the right is the edit.

Sprites/Tiles / Re: NPC Sprites
« on: April 02, 2016, 01:01:52 am »
Okay, glad you guys liked it. ^^
It's been so long since I've done any pixelart. : D

Sprites/Tiles / Re: NPC Sprites
« on: April 01, 2016, 07:11:32 pm »
Tried to fix Tilo a bit. I kinda went overboard with the messy hair, but I think it works in her favor. Her dress still needs some work though.

Other Projects / Re: The Untold Legacy
« on: February 22, 2016, 02:19:43 pm »
Yeah, the artwork is awesome and you guys seem to have ambition and needed skills to make it happen.
I'm actually kinda excited for this. : D

Awesome job so far!

King of Thieves / Re: Demo 2!
« on: February 13, 2016, 12:44:59 pm »
Well, in the intro if you keep hitting enter long enough and fast enough, the game crashes.
When you kill a snake under the bridge, the dying animation goes over the bridge.
I somehow got the player to get stuck on one animation loop. (something to do with spin attack I presume?)
Ingo says I killed all the snakes when it's pretty clear I didn't. : D
Annoyingly often when I go inside a house the camera suddenly loses the player. Sometimes you might get out, but many times the doorway didn't trigger the event of the player switching rooms.
The player can't swing his sword indoors while touching/being near a furniture. The game just kinda crashes.
I could jump over a wall when I just walked towards it downwards. : D
When I charge my sword the sword just vanishes.
One time the intro speech didn't continue and the man speaking didn't disappear. He just got stuck in his "got item" sprite. And when you hit him, you just get electrocuted.
Many many many cases of me being under or over objects I'm clearly not supposed to be able to.

All this I found while playing for about 15 minutes max. And I'm positive if I would've used more time I would've found double the amount.
Oh, and his facing while walking is still odd. He should always face the way you first press on your keyboard when walking diagonally.

After killing the snakes I was pretty lost on what to do. I presumed I would get the fairy dust from Ingo's shop, but I guess I was wrong or I'm doing something wrong.

Loads of stuff to fix, but it's a decent base I guess.

Graphics / Re: fictionaldogs' original sprites, tiles and more!
« on: January 05, 2016, 01:46:04 pm »
Awesome work so far. The only criticism I can think of is the roof of the cathedral. The perspective seems to be off on the sides. I think it would look more natural if they were slimmer like the roofs you made for your houses.

Graphics / Re: Some creations Zelda and stuff
« on: September 30, 2015, 09:41:51 pm »
Awesome work man ^^

Updates / Re: King of Thieves at NCFC!
« on: August 26, 2015, 09:45:02 am »
Yeah the controls didn't really work. It's really hard to press D (go right) and C (action button) at the same time. Like Spritonic said, it makes a lot more sense to use the arrow keys. OR if you choose to use WASD controls, then change the action button to be one of the arrow keys.

And when Link walks and starts strafing, he shouldn't change the way he faces. He should always face the same way as the first direction you make him run. And the player should be at the center of the view when possible (the second the player starts moving, the camera should start moving immediately as well).

But yeah, other than that, it was OK.

Zelda Projects / Re: [Completed] The Legend of Zelda - Untitled
« on: July 26, 2015, 08:32:00 am »
Okay, wow, this was actually pretty damn good dungeon. The Spirit Cloak mechanism was very clever and fun. And the puzzles were great as well. The game play was very nice and smooth, but I could've used an option to change to full screen. If there was an option, I missed it. : D Of, and you could roll over  the red enemies without taking any damage, not sure if that was intentional.
To sum this up, I had a lot of fun playing this one. Very nicely done! ^^

Zelda Projects / Re: [Trailer] OoT Mod: Project 3rd Quest
« on: June 23, 2015, 10:22:32 am »
Looks pretty nice so far! Keep it up, I'd love to able to try this at some point.

Graphics Requests/Archive / Re: [Request] MC-style Kaepora Gaebora
« on: June 03, 2015, 08:07:49 am »
Well, I used this sheet from FSA to compile Kaepora Gaepora (It seems to be missing at least one frame for the wings):

This is what I've animated so far.:

Maybe you'll edit that one to fit the MC style?

King of Thieves / Re: A silly little update
« on: November 04, 2014, 11:17:28 pm »
Awesome job man. Great to see people are still working on this. It has so much potential. ^^

Graphics / Re: Another wip project
« on: October 19, 2014, 12:33:58 pm »
The cap still needs some tweaking. Looks a bit odd in some places.

Graphics / Re: Another wip project
« on: October 15, 2014, 03:24:46 pm »
Palette change and some shading.

Graphics / Another wip project
« on: October 09, 2014, 09:54:19 pm »
Oh lord, it's been such a long time since I've done any Zelda related stuff. I got unemployed last month so recently I've had lots of free time on my hand. Enough so that I got myself to start a little project. It should be attached here somewhere. It's just a framework so far, based on a Super Smash Bros Wii U artwork.

And speaking of hands, I seriously hate drawing hands. HATE it! : D

Graphics / Re: Some creations Zelda
« on: October 09, 2014, 12:17:48 am »
Pretty damn cool man! ^^
It'd be awesome if you could do several versions with different colors.

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