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Other Projects / Re: [Released] Zombie Grinder (Available on Desura + Steam Greenlight)
« on: December 14, 2015, 10:10:18 pm »My friend and I have been playing and having a good time. I have a suggestion though, that both of us thought would be a good idea control wise. This seems like the sort of game that would benefit from the "two d-pad" setup. Where one "d-pad" moves the character, and the other aims the shots, rather than having to hold shift or something. For the keyboard controls, the (default) buttons for this could be WASD for movement and the arrowkeys for firing, or vice versa. Q and E for switching between weapons; then your hand doesn't have to go very far.Check out the input settings, there is already an option to rebind to a standard twin-stick setup.
The current control scheme sort of reminds me of the console ports of Smash TV. While I think those were fine for the time, the controls were still cumbersome compared to the dual-joystick setup of the arcade version.
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Also, could the skill tree not be so zoomed in? Seeing a bit more of it at once would feel a bit better, so you can see what you're trying to get to easier.On my list
