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Other Projects / Re: Horn of Balance
« on: Yesterday at 08:40:39 pm »
I've just released the next demo update (= 1.4) over on Itch.io. 
Link: https://hornofbalance.itch.io/horn-of-balance-pre-ks-demo/devlog/614590/06-demo-14-released
Hope you enjoy it.
Release highlights:
* Better shield:
- You can now move while shielding
- Shields don't just block projectiles, but also guard against (most) enemies
* Extra starting equipment:
- The stone sprite - Whatever will it do, I wonder
- The fire sprite - Linden is about to get all fired up
* Added a few extra shortcuts to cut down on backtracking
* Tweaked a few puzzles and rooms to better guide new players
* Made the sub-boss slightly harder
* Made it visually more obvious when you collect small keys
* Fixed the collisions between your sword's smear effect and banners
Progress report:

Link: https://hornofbalance.itch.io/horn-of-balance-pre-ks-demo/devlog/614590/06-demo-14-released
Hope you enjoy it.
Release highlights:
* Better shield:
- You can now move while shielding
- Shields don't just block projectiles, but also guard against (most) enemies
* Extra starting equipment:
- The stone sprite - Whatever will it do, I wonder
- The fire sprite - Linden is about to get all fired up
* Added a few extra shortcuts to cut down on backtracking
* Tweaked a few puzzles and rooms to better guide new players
* Made the sub-boss slightly harder
* Made it visually more obvious when you collect small keys
* Fixed the collisions between your sword's smear effect and banners
Progress report:
Code: [Select]
v0.27.96 (25 september 2023)
* Completed and implemented cave wall/floor tiles
* Tweaked outside NPC texts slightly
* Experimented with new flower visuals
v0.27.97 (26 september 2023)
* Finished adding new flower visuals and animations
* Implemented a few more new overworld tiles
* Slightly tweaked overworld bridges style
* Replaced a few more cave tiles
v0.27.98 (27 september 2023)
* Implemented new visuals overworld tall grass
* Added more variant overworld bushes
* Fixed a few issues with digging near tall grass and water
* Fixed issue with collecting some dug up items instantly
* Replaced a few more cave tiles
* Finished cave visuals from breakable floors
v0.27.99 (28 september 2023)
* Experimented with sequences to work towards my own take on the medallion effects
v0.27.100 (29 september 2023)
* Added extra colorswapped cave tileset