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Topics - Infinitus

Pages: 1 ... 7 8 [9]
161
Well I've been scouring my hard drive and backup CD's and decided hell why not, ill release every demo of all my dead projects, and such that i could find, most are junk compared with my current standards, so please dont come to me complaing that they dont work becasue they are DOA. So without further ado here we go.

Oh and ive still got about 2GB worth of data that i need to sort through so expect a LOT more stuff added to this list.

If you want details then tough luck XD, i need sleep ill upload some more and detail them better then. Ill also fix some of the broken ones, add the editors and so forth.

Zelda Online, nuff said.

Download

Holy crap this one is old, its the first ZGM prototype then known as ZLib (there was 2 predeccessors to Zlib, but i cant find any of them)

Download

Piece of junk i did for IBV when he was around it mearly recordes the screen to an AVI file.

Download

w00t, FPS game i made for fun, try making your own weapons and levels.

Download

Old prototype tech-demo of a game named sliver-the swords man, comes with a pretty good map editor. Pretty customizable, have fun.

Download


The GON entry i entered into ZFGE a few years ago.

Download

A monckup maker i made a while ago to help design mockups.

Download

Sonic: Terminal Velocity, one of the first games i made, pretty simple really, but majorly buggy, try out the level editor in the Bin folder.

Download

Zelda3D second demo, pretty cool, has some rolling in it, even has snow, back-flipping is missing though.

Download

Zelda3D prototype demo, awfull.

Download

OMFG, i can't believe i found this, this my friends was the first Zelda game i ever made.

Download

Zelda Game Maker - VB.NET Technology ProtoType.

Download

Zelda Game Maker - Blitz+ later beta-test, check out the pretty particles XD, slow as !@#$% though, shame i couldnt find the most recent. Good for prototyping maps though.

Download

Anyway do as you wish with them as they are dead, I need sleep now.

162
Graphics / FSA mega collection (Organized)
« on: May 25, 2006, 09:30:57 pm »
Well here you go, though I may as well post the organized version I made since i've seen quite a few requests for FSA graphics. Anyway here you go;

Enemys pack
Download (2.1 mb)

NPCs pack
Download (52 kb)

Objects pack
Download (162 kb)

Player pack
Download (126 kb)

Test maps pack
Download (43 kb)

WTF pack
Download (25 kb)

Filters pack
Download (163 kb)

HUD pack
Download (238 kb)

Misc pack
Download (716 kb)

Overlays, underlays and backgrounds pack
Download (1.5 mb)

Particles pack
Download (722 kb)

Scene pack
Download (2.1 mb)

Text pack
Download (528 kb)

Weapons pack
Download (215 kb)

Full Pack
Note: Please only download this if you REALLY need it, i'm trying to keep my bandwidth down for more important things.
Download (17.5 mb)

Also, this would probably be a good resource to people who ask from FSA graphics as its such a large collection, so how about sticky'ing it :P.

163
Discussion / Map Editor By Binary Phoenix
« on: May 21, 2006, 12:26:57 am »


Screenshots:
http://i4.tinypic.com/1072k3c.png
http://i4.tinypic.com/1072ljd.png
http://i4.tinypic.com/1072lqs.png

Where can I get it:
It will soon be availible on my site ( www.binaryphoenix.com), keep your eyes pealed!

Note:
Graphics and design are subject to change.


Map Editor
Binary Phoenix

Would you pay around $5-$8 for a easy to use map editor designed for rapid development? With powerfull features and importers for multiple languages? Well thats what I've designed, and it will be on my site ( www.binaryphoenix.com ) for sale in the next few days.

Features:
  • Able to save in several formats, two of which are binary and one raw, one of which uses strong compression via Zlib.
  • Ability to encrypt and password maps to stop prying eyes from modifying your maps included in your aplications.
  • Easy to use tools, with a simplistic-ness that rivals paint. Tools include Selection, Pencil, Rubber, Eye dropper, Flood Fill and Rectangle.
  • Cut / Copy and pasting tools.
  • Ability to select and place "brushs" of tiles rather than having to place them individualy.
  • Compatible with MacOs, Linux, Windows, PalmOs and several others.
  • Full documentation, explaing every quirk and trick in the editor.
  • Easy to use importer module, and support functions for BlitzMax, Blitz Plus and Blitz3D
  • Easy to use importer module for raw data format for GM (Game Maker)
  • Ability to export finished maps to PNG(Portable Network Graphics) images.
  • Capability to place custom objects (defined in .ini files) on your map, for loading in game.
  • All objects can have an infinate number or properties (Health? Speed?..etc) assigned to them.
  • Alpha and color tinting per-tile.
  • Capable of displaying and creating an infiniate number of tile layers (great for foreground / background effetcs).
  • Infinate number of tilesets per-map (Though each layer can only have 1 tileset assigned to it)
  • Parrallax effect for each layer.
  • Complely independent positioning of layers on tilemap.
  • Size of each layer is only limited by how much memory you have!
  • Capable of zooming in and out smoothly from 1% to 1000%+.
  • Ability to preview the maps instantly in full screen.
  • Very eay to use control scheme, designed for rapid development, map is moved by mouse buttons not scrollbars.
  • Constant updates, you'll get registration code when you buy it to allow you to download updates as soon as they become avalible
  • Full 3D acceleration.
  • Support for bmp, tga, jpg, png and others for images.
  • ....And more!


164
Other Discussion / Cheap & Good quality web hosting?
« on: May 14, 2006, 09:08:28 pm »
Can any one recomend so cheap and good quality web hosting? I dont much feel like wading through the billions of hosts out there to find one >_<.

165
Other Discussion / 666!
« on: May 12, 2006, 08:26:53 pm »
Get your pitch forks ready! THE DEMON KIDS ARE COMMING!

http://www.timesonline.co.uk/article/0,,2087-2158015,00.html

Quote
Mothers expect Damien on 6/6/06
Tony Allen-Mills
 
 
 
FOR one group of expectant mothers, their due date holds an extra dimension of dread. The prospect of giving birth on June 6, 6/6/06, has prompted talk of spawning devil children on Armageddon day.
A British self-help group that usually exchanges routine tips on parenting has turned its attention to the dangers of a date marked by the satanic symbol.

 
 
For Hollywood and the worldwide entertainment industry it is by contrast a once-in-a- century opportunity to turn evil into gold. Leading the charge is 20th Century Fox, whose remake of The Omen, the classic 1970s horror film, will appear on June 6.

The approach of the sixth day of the sixth month of a new century???s sixth year has prompted animated discussion among women participating in the website of Mother & Baby, a British parenting magazine.

One pregnant woman, Francesca Renouf, said she had been so worried that she had booked a doctor???s appointment to ensure that she would avoid giving birth on the sixth.

Others appeared to take the dangers less seriously. One woman, Emma Parker, wrote that she intends to call her baby Damien, after the satanic boy in The Omen. Another, Donna Magnante, said she would name her baby after Regan in The Exorcist.

In America the marketing of the apocalypse is well under way. Slayer, one of America???s most popular heavy metal rock groups, will start its Unholy Alliance tour, subtitled Preaching to the Perverted.

Crown Forum, a US publishing giant, has seized on 666 as the perfect date for the launch of Godless, a new anti-liberal political polemic by Ann Coulter, a prominent right-wing columnist.

And inevitably the internet is awash with frenzied doomsday debate and 666 speculation, all reflecting America???s continuing obsession with angels, devils and the possible nature of heaven and hell.

While some Armageddon believers fear that 6/6/06 will be ???a day of satanic power??? that may be marked by a comet hitting the Earth, others believe that the world is coming closer to what is widely known as ???the rapture??? ??? the moment the Lord calls the Christian faithful home and millions of born-again evangelicals will suddenly disappear from the Earth, leaving non-believers behind.

On one popular evangelical website last week, a ???rapture index??? that calculates the likelihood of the Lord???s arrival stood at 156 ??? which the website declared was time to ???fasten your seatbelts???. By contrast, another website claimed that the Antichrist had already arrived ??? he is supposedly George (six letters) Walker (six letters) Bush Jr (six letters), the president whose name adds up to 666. ???The violence and destruction that began when Bush first entered office is now certain to culminate in the apocalypse, as predicted in the Bible over 2,000 years ago,??? warned Stephen Hanchett at isbushantichrist.blogspot.com.

The 666 phenomenon is based on a disputed passage from the Book of Revelation, which in several popular versions declares the ???number of the beast??? to be 666 ??? although some biblical scholars claim there was a mistranslation and the number should really be 616.

Either way, John Moore, the Irish director of The Omen remake ??? entitled Omen 666 ??? realised that June 6 was too good a date to miss for a film about a sinister child named Damien who turns out to be the Antichrist. ???It???s a fantastic marketing gimmick,??? Moore said. ???We figured if we could hit this date it would make it all the more interesting.???

The only devils in Coulter???s book are abortion-loving Democrats, but that hasn???t stopped her publisher making the most of 666. Coulter, a tall blonde with a mean anti-liberal streak, is the bestselling author of How to Talk to a Liberal (If You Must).

Her new book, subtitled The Church of Liberalism, is reportedly even more bilious, with chapters such as ???On the seventh day God rested and Liberals schemed???, and ???The holiest sacrament: abortion???.

Joining Slayer on the musical front is the cult death metal group Deicide, which calls itself ???Satan???s favourite band???. Its latest album, The Stench of Redemption, is scheduled for release on what it calls ???the most unholy of days, 6/6/06???.

The majority of Americans may well conclude that if the last 6/6/06 (in 1906) failed to end in apocalypse, they might survive this one, too. But the current vogue for horror films suggests that the omens for Fox???s Omen 666 may be bright whatever the release date.

Unless of course anyone notices the numerological significance of ???Fox???. As one contributor to Arianna Huffington???s blog pointed out last week, F is the sixth letter of the alphabet, O is the 15th letter (1+5=6) and X is the 24th letter (2+4=6). Could Fox be the studio of the Beast?

Dun....DUN....DUHHH

lol, I love the last paragraph.

166
LTTP & FSA / [Solved] Lttp link seperated into parts
« on: May 10, 2006, 06:21:02 pm »
Does anyone have the sheet of the lttp link, but with him split up into seperate sprites (head, body, sword..etc) ?

167
Feedback / Programming board rule emendment?
« on: May 10, 2006, 04:06:08 pm »
I don't know if its just me but can't we have some kind of rule to stop people posting in programming boards with topics such as...

Quote
Does anyone have a zelda shop engine example ? Thnxs
...
I dont now much from coding etc!

Quote
A enegine there you can select a name and use the meny,if you can help me ill post the sprites(NOT HAVE TP LINK SPRITES!,but we can use orginal link)

Quote
I need a menu enegine please a Oot menu with a selecter,and the speed will stop when i use the menu?!?
pleeeeeeeeeaaaaaaaaaseeeee!?!

Because I don't know if its just me, but most of there people are completly unable to code anything and are more or less just cut/pasting code together,
and don't wish to do any of the work themselfs. Most of the time anything people give them will never be used in any way as they are unable to understand it.

Not to mention half the questions have already been answerd and the people never bother to use the search button.

It also causes the boards to be filled with junk, thus stopping a lot of important topics to go unnoticed.

Basically its just degrading the image of zfgc to a board full of idiot n00bs.

Side note: Same thing should go for spelling, I mean theres no problem with a few mistakes(i make plenty :P) but jesus, theres a limit.

EDIT: Hum, not sure if this topic should go in this board, Community speak perhaps?

168
Update 25 August 2006: The design has been completly changed, its a lot more user friendly now, enjoy.

The new version can be downloaded from my site ( http://www.binaryphoenix.com )


Well after hearing someone mentioning my old ascii generator i thought i would rewrite it for a bit of fun, this version bosts a lot better features, ranging from Html-Generation, Color, Scaling, Edge-Define. And best of all its 100x faster (it can do a 1024x768 image in less than half a second). Enjoy!

Note: I would post some example ASCII, but there to big O_O, download it and try it out :).

Download:
http://www.savefile.com/files/5139585

Newer ScreenShots:


Older ScreenShots:


169
Other Discussion / Best glitch in LTTP ever!
« on: April 11, 2006, 10:00:27 pm »
Heh, i found an awesome glitch in lttp XD



lol, just joking its a mockup <_<.

170
Discussion / Rapid game developer - VOTE PLEASE!
« on: April 02, 2006, 10:30:21 pm »


Rant:
Mwahaha, and you all though i havent been working on anything recently.

Anyway first rule of this topic, no rudness or ill lock it, i had enough the last time i posted this thats why very few people have heard of the progress on this recently.

Spec tests
With spec tests always download the latest and post the specs (usually in the top-left hand corner) you get when running, and your computer specs.

Engine spec test 1 (Particles and multiple camers) - http://www.savefile.com/files/2792667

Infomation:
Most of you are already aware of this, it started as zgm and progressed to this, the main design idea was to get a game maker going that was complete cross-compatible and capable of creating 2d/3d/gui (and possibly networked) applications with ease. So far ive stuck to these design goals and its gone well, most of its actually finished, but i shal'nt tell you any more until i release a usable version :).

Oh yeh and i could never agree on a editor layout, so ive made it editable :P, if you prefer no statusbar or SID rather than MDI, or any of the other options given you can remove them XD.

Theres a topic with more infomation on it here if you wish to read more, i dont have time to type everything up at this time (around midnight at time of writing)

Screenshots:
Heh, all custom graphics, cant accuse me of stealing now :P

Oh well, seeing as i havent given you much progress recently i may as well post some new screenshots.





Support:
Just stik the bp logo (or RGD logo) in your sig.

171
Other Projects / [Completed] Codex: Hackers Reunite
« on: April 01, 2006, 08:13:26 pm »
Well its april the second so i might as well say that this was an april fools joke, you can still get the exe below though.

I was searching around and found an old version of this game, its kick ass, youve got to have a try.

http://www.savefile.com/files/2047847

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