181
Coding / Re: Objectmix
« on: April 25, 2011, 03:30:48 pm »
All monsters have one parent: Monsters_Par
If the Boomerang collides with Monsters_Par then it creates stars(object without parent) above Monsters_Par.
The collision code is placed in the Boomerang.
If the Boomerang collides with Monsters_Par then it creates stars(object without parent) above Monsters_Par.
The collision code is placed in the Boomerang.