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Author Topic: (WIP)Legend of Zelda: The Final Age(Update 7-27-08 NEW AREA)  (Read 8031 times)

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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #20 on: July 22, 2008, 08:42:51 am »
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sorry to nitpicking it, but if you are going to make the prison a dungeon, then you need more details. Add some torchs and some broken prison doors. :P
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #21 on: July 22, 2008, 11:24:11 pm »
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sorry to nitpicking it, but if you are going to make the prison a dungeon, then you need more details. Add some torchs and some broken prison doors. :P
-_-

That is just the tiled area.  I DO have torches and more details...lul
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #22 on: July 23, 2008, 03:05:28 am »
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kool, nice updates while i was gone, looking forward to more.
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #23 on: July 28, 2008, 12:50:45 am »
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Another Area.

Hyrule Castle Town...It may seem small, but it's like that on purpose.




I have been doing more than just tiling so don't worry ;)
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #24 on: July 28, 2008, 12:54:53 am »
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The building placement seems odd in that some of the houses are right next to the walls and one of the houses doors immediately faces a wall.  Then again, those are not really the houses.  In a small space that has a central path, I would recommend the houses from Hyrule Town that have side access.  Having pathways even in small town area also makes it more like having adventurous areas.  There is one city in Illusion of Gaia that really captures the feel of what you are going for well, although it arguably has more stone and concrete. 
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #25 on: July 28, 2008, 12:59:35 am »
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I agree with 4Sword, though it looks pretty well tiled. Fix those things, and add some stuff to the grassy area surrounding the houses, and it'll be pretty awesome!!
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #26 on: July 28, 2008, 02:03:00 am »
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The building placement seems odd in that some of the houses are right next to the walls and one of the houses doors immediately faces a wall.  Then again, those are not really the houses.  In a small space that has a central path, I would recommend the houses from Hyrule Town that have side access.  Having pathways even in small town area also makes it more like having adventurous areas.  There is one city in Illusion of Gaia that really captures the feel of what you are going for well, although it arguably has more stone and concrete. 
OFFTOPIC: That's the city near the mountain area with giant mushrooms right?
ONTOPIC: Looks pretty good so far, keep it up.

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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #27 on: July 28, 2008, 02:17:42 am »
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I know that it is not Fuchsia and I know that the city am referring to is why you wait in line to get the dark friar ability for Freedan and there is a church with slaves in the back room or something.  Anyway, I was also thinking that the way the water works with the water-powered windmill next to the drain holes might be a little odd if not make the corners look constricted.
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #28 on: July 29, 2008, 08:44:26 am »
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Edited it a little bit.
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #29 on: July 29, 2008, 01:24:34 pm »
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Edited it a little bit.

Thats actually quite a lot edited lol.
's all looking good man, cant wait to see more.
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Re: (WIP)Legend of Zelda: The Final Age(Update 7...
« Reply #30 on: July 29, 2008, 07:58:43 pm »
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Edited it a little bit.
That looks good and all, but it defeats the purpose of why mine looks barren.
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