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Author Topic: [Game] TLOZ: Chaos Rising  (Read 56864 times)

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Re: [Feb 2013 Trailer] TLOZ: Chaos Rising
« Reply #100 on: November 16, 2013, 12:20:34 pm »
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This weeks progress:

- placed the remaining dungeon enemies;
- started alpha testing the game;

adjustments made / bugs located and fixed:
- 2 spelling errors;
- fixed a bug where you could walk through several npc's;
- fixed a bug that sometimes resulted in an error when starting scene 1;
- added a clue about the dungeon 1 mini boss;
- added a gate to prevent early access to dungeon 1;
- fixed a bug where 1 npc would talk with you when you press space without standing next to it;
- increased the volume of the dungeon 2 background music;
- fixed a bug in the spark enemie movement;
- changed the text of the second dungeon boss;
- fixed a bug where some objects in dungeon 3 did not have a solid state;
- fixed saving and loading of getting the bracelet;
- when you get a bow you now also get some arrows;
- when you get the seedsatchel you now also get some seeds;
- fixed an error in the text message about getting the flippers;
- fixed an error when one npc's would not speak to you;

extra update:

- decreased goron village background volume a bit;
- fixed a bug regarding saving collectiong Hearth pieces;
- fixed a bug where you could not reach everthing in one certain room because of 1 solid object that should not have been there;
- increased the HP of the IronMask enemie;
- fixed the dungeon chest settings for one chest in dungeon 6 that would not open;
- increased Helmasaur health;
- fixed the dungeon 6 2nd miniboss encounter text;
- fixed peahat so it can no longer look like it flys behind shallow water.
« Last Edit: November 17, 2013, 10:52:00 am by Atom »
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Re: [Feb 2013 Trailer] TLOZ: Chaos Rising
« Reply #101 on: November 17, 2013, 01:31:25 pm »
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Will we be seeing you at this year's NCFC?
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Re: [Feb 2013 Trailer] TLOZ: Chaos Rising
« Reply #102 on: November 17, 2013, 03:41:00 pm »
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Yes, you will. A demo up to and including dungeon 1 has already been uploaded for it.
It is the easy part of the game, the difficulty definitely increases when you get further in the game
But I am not yet ready to release the full game.
I don't have the skills to make it perfect, but I do want it to be as good as I can get it before I release the game. I am almost done with the first alpha run through the game. Currenly I have found 47 things that I had to adjust/fix.

One or two more runs and then I might have to find me a beta-tester. Already have one, but she doesn't have time before the end of december. So perhaps I will let another person do a first beta test and let her do the test after I have fixed things that might be found during the first beta test.




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Re: [Feb 2013 Trailer] TLOZ: Chaos Rising
« Reply #103 on: November 24, 2013, 04:43:27 pm »
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Finished the first alpha run through the game. In total I have made 57 adjustments to the game.
Going to take a one week break now before I go for a second alpha testing run through the game.
NCFC starts tomorrow and I want to have some time to check out those projects.

That also means that sometime during the next few days I will also release the demo that will be available at NCFC here at ZFGC.
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Re: [Feb 2013 Trailer] TLOZ: Chaos Rising
« Reply #104 on: November 25, 2013, 09:55:45 am »
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I haven't been able to play the new demo yet but just want to say thanks for representing ZFGC and congratulations on entering your project into this year's NCFC event. I'm a little shocked that no Four Swords, Four Swords Adventures, or Minish Cap game made a showing - but I was happy to see a Zelda GB game make an appearance.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #105 on: November 25, 2013, 06:01:27 pm »
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Thanks, and I hope that you will find the time to play the demo.

And for those who do not attend NCFC and those who are unable to download it at NCFC, here is a link to the demo:
http://www.mediafire.com/download/eysqhn9m218m5hi/TLOZ%2520Chaos%2520Rising%2520Demo.rar
« Last Edit: November 26, 2013, 06:00:13 pm by Atom »
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Re: [Demo] TLOZ: Chaos Rising
« Reply #106 on: November 26, 2013, 07:45:15 pm »
  • L'homme avec beaucoup de noms.
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I was able to play the demo today, I am very impressed with the work you put into for your Zelda game, Atom  XD
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Re: [Demo] TLOZ: Chaos Rising
« Reply #107 on: November 27, 2013, 06:50:07 am »
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Thank you for you comments. I am glad you liked the demo.
I have indeed spend a lot of time working on this project, and I will put more time in it before it is completely done. But I enjoy making this game, so spending a lot of time on it is no problem for me.
I just want to make this game as good as I can make it.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #108 on: December 12, 2013, 06:14:54 pm »
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Just a minor update this time, simply because at this stage of creation there is not that much to say.
Currently playing a second alpha text run through the game, about half way with it right now.
This alpha run results till now: 1 bug fixed + 1 minor visual adjustment ( moved 1 switch 2 pixels down for better visual results )
Beta run expected to start december 20th.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #109 on: December 19, 2013, 06:57:40 pm »
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Alpha run 2 completed, its now ready for beta testing.
1 betatester will soon start, if anyone else wants to participate, I am willing to accept a second beta tester.

(The first 1 is my sister, perhaps it might be good to have a more neutral person to do a second beta test so that I get to know all bugs / get suggestions /an estimated play time from someone whom has not already seen me play certain parts of the game.)
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Re: [Demo] TLOZ: Chaos Rising
« Reply #110 on: December 24, 2013, 09:18:55 pm »
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Beta testing has started ( only one beta tester though ), up to and including dungeon one has been tested.
I have received a small list with suggestions  differing from spelling errors to decreasing the movement speed of a mob and stopping bombs from going off while the menu screen is up. 12 adjustments have been made.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #111 on: December 25, 2013, 07:25:33 am »
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Send me a demo and suggestions on what you want to have tested, and I'll see if and how I can help in the next couple of days.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #112 on: December 25, 2013, 10:07:57 am »
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Thank you for the offer. You should just have received a link forthe beta download.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #113 on: December 25, 2013, 09:57:46 pm »
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I could probably help you out by playing through the game a few times if you need more opinions.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #114 on: December 26, 2013, 06:36:03 pm »
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well, I do not know how far martijn will get in a few days time. So yes, I can use your help with this.
Having 3 ( or 2 ) people play the entire game and report bugs / suggestions is exactly what I need at this point.
I may not be able to fix everything, but I am going to fix a lot. ( or at least that is if there is a lot that needs fixing )

next 2 things planned at this moment:

- make it so that link actually holds a weapon when he finds one
- check the holes. They do not always properly place link at the proper position after falling in one.
« Last Edit: December 26, 2013, 06:46:02 pm by Atom »
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Re: [Demo] TLOZ: Chaos Rising
« Reply #115 on: January 04, 2014, 06:04:19 pm »
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This weeks progress, not that much as due to the holidays there were no bug reports:

- fixed one spelling error;
- link now properly holds an item above his head when he finds one, using one or 2 hands depending on the item found;
- fixed holes, they now seem to place link back at the proper location and fixed a bug where you could walk over large holes by walking on the bottem line of the hole object;
- reduced the distance link can get pushed by enemies by 1 pixel.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #116 on: February 05, 2014, 05:45:12 pm »
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It has been a full month again since last update I would estimate the overall progress to be at 99.8%.
The beta tester has arrived at the end of game boss dungeon area.
Almost all bugs found by her have already been fixed, hoping to release the game by the end of this month.

@ mods: When the game is done do I post it in this topic or is this topic to be archived so that the finished game can have it's own new topic?
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Re: [Demo] TLOZ: Chaos Rising
« Reply #117 on: February 05, 2014, 10:59:02 pm »
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I can't wait to play it.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #118 on: February 14, 2014, 06:15:14 pm »
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Good news, the beta tester has finished testing.
I have 3 more bugs to fix and then I will play the game a final time to check if everything is ok.
So, I guess I will be releasing the game just before the end of this month.
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Re: [Demo] TLOZ: Chaos Rising
« Reply #119 on: February 24, 2014, 06:42:21 am »
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Almost done with the final test run, then I have to finish a readme-file, no time to work on it today, so release will be either the 26th or the 27th.
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