Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 [2] 3 4 ... 6   Go Down

Author Topic: Zelda ALTTP3D [Testing WW Outset Island]  (Read 46228 times)

0 Members and 1 Guest are viewing this topic.
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #20 on: September 30, 2012, 02:04:34 am »
  • *
  • Reputation: +9/-1
  • Offline Offline
  • Gender: Male
  • Posts: 4654
*wait 27 seconds to download*

>:(

Ok lets see how this is

Ok so i am dropped right into the game. Where are the controls, How am i suppose to know how to move, drop bombs, etc?

Moving is the arrow keys
Logged


Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #21 on: September 30, 2012, 02:08:26 am »
  • *
  • Reputation: +9/-1
  • Offline Offline
  • Gender: Male
  • Posts: 4654
Also

If you stand near anything and put a bomb down you get stuck in it

After you bomb all your hearts away if you keep bombing link gets 2 extra hearts

Stuck in water, i can still press the shield button but it makes some weird thing appear under the black box



After falling in the water it takes awhile for it to put me back on shore

Ok apparently R is a reload button, i must have reloaded to shore.

I am able to roll over the mountain, after doing that i fall in the water

Neither the Octorok nor link can die

If you hit the octorock with the sword to the edge of the land near the water the Octorok goes flying up and lands back down
« Last Edit: September 30, 2012, 02:26:25 am by FISSURE »
Logged


Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #22 on: January 16, 2013, 06:05:05 pm »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
Still working on this.. trying to fix the game based on your comments and critics.. for the time being.. I have this artwork based on the main character, how the original artwork should have looked like based on the in game sprites..
Logged
  • Deviantart Page
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #23 on: February 20, 2013, 05:36:42 am »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
A comparison of two Link from ALTTP models I have, they share pretty much everything and want to use one of them for my ALTTP3D project... what do you guys think?

Logged
  • Deviantart Page

Malon

ZFGC's Pariah.
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #24 on: February 20, 2013, 05:42:32 am »
  • "Mmmm...CHECK PLEASE!"
  • *
  • Reputation: +5/-0
  • Offline Offline
  • Gender: Male
  • Posts: 749
The one on the right looks incredible xtreme. Same goes for the one on the left but the taller one is just gorgeous.
Logged
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #25 on: February 20, 2013, 06:13:09 am »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47


A second comparison.. so you can see the differences between the 2 models
Logged
  • Deviantart Page
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #26 on: February 21, 2013, 03:45:56 pm »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47


Testing textures.. trying to get the model done for a second Demo Test with this model.. nothing much will be included besides this model.. trying to get a classic disney prince feeling.. mostly like prince Phillip from sleeping beauty
Logged
  • Deviantart Page
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #27 on: March 03, 2013, 08:17:57 am »
  • AKA "Micah DS"
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1347
Woah, how did I miss this update?!

I very much prefer more realistic proportions over the chibi-like style. It looks great! I think you pulled off the Disney prince style very well! What's the poly count of that new Link model?
Logged
  • My Music
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #28 on: March 03, 2013, 02:29:37 pm »
  • ...---^^^---...
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 616
Seconded.  This new link is much better in my opinion.  Great work!
Logged

Mirby

Drifter
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #29 on: March 04, 2013, 12:09:19 am »
  • To bomb or not to bomb...
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Female
  • Posts: 4162
This Link looks far superior to the other ones. Nicely done. :3
Logged

Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios

Antidote

>.>
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #30 on: March 04, 2013, 03:26:39 am »
  • In all seriousness who's serious?
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1485
* Antidote sees "Prince Phillip"
You rang?

Also incredible models extreme :3
Logged
  • Axiomatic Data Laboratories
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #31 on: March 05, 2013, 12:58:08 am »
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 26
Wow, the new model is astounding. The shorter one was cute, but the new one is more fitting. I also love his new tannish hair, MUCH more fitting with the new model.

Also, I tried to play the demo a few weeks ago. However, it lagged my computer to a point where Task Manager couldn't even open. Is it just me? My computer can handle most gigantic games.
Logged
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #32 on: March 05, 2013, 04:09:38 am »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 269
Hot damn the adult one is nice. Although i didnt like the lower portion, it seemed like he was wearing a very revealing dress. Lol. But i like the red tunic one, with the implimenting of the leggings or whatever they are called. In my opinion i would add some to the amount of cloths and such to make it more up to speed with most 3D games, but still having the old look. But this looks so amazing right now. Out of curiosity, What tool are you using to model all this? As i have been looking for a good 3D modeler for games and such.
Logged
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #33 on: March 06, 2013, 04:25:20 am »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
Woah! thanks everyone for the replies.. I am still unsure on the main model.. I am working on trying to fit it in the game.. I don't know... the small one seems too fun to play with.. much more expressive... the older one seems more cool.. but I like the feeling that the small one gives to the game
Logged
  • Deviantart Page
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #34 on: April 01, 2013, 03:10:27 am »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 7002
Hey Extreme, could you submit this to the projects section of the site?  I need it up there to finalize the featured project stuff :P
Logged



i love big weenies and i cannot lie
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #35 on: April 03, 2013, 04:28:40 am »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
sorry for the late reply! it is done, I will do my best to keep you guys updated!
« Last Edit: April 03, 2013, 04:36:14 am by xtremeexe »
Logged
  • Deviantart Page
Re: [FIRST EARLY DEMO] The Legend of Zelda ALTTP...
« Reply #36 on: April 04, 2013, 01:59:54 am »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 7002
Great, you're all set up! congrats!
Logged



i love big weenies and i cannot lie
Re: [SCREEN UPDATE apr/03/13] The Legend of Zeld...
« Reply #37 on: April 04, 2013, 05:51:46 am »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
Just a small update of my ALTTP3D project.. I've been adding small details, like affects for the sword, adding some dust in various actions, and updating animations, also adding actions, like dashing before stopping when running, or a squash actions when landing from jumping.. and fixing some bugs..
Also updated a bit the textures and added a sword sheath to the model.. looks nicer when he puts away his sword...
..I don't know.. I just like this kid looking model too much..
Some small details that are not very noticeable.. but that make the game play feel more natural...

Logged
  • Deviantart Page
Re: [SCREEN UPDATE apr/03/13] The Legend of Zeld...
« Reply #38 on: April 04, 2013, 04:50:56 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 57
I may be the only other person saying this, but I prefer the kid model. It just fits into the world better, and the mix between Toriyama's style and LTTP seems more appropriate to me (probably because they both existed during the early 90s).
Logged
Re: [SCREEN UPDATE apr/03/13] The Legend of Zeld...
« Reply #39 on: April 09, 2013, 06:18:50 am »
  • ...---^^^---...
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 616
Hey, congratulations on receiving the POTM for your great project here.  Keep up the good work! ;)
Logged
Pages: 1 [2] 3 4 ... 6   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.066 seconds with 75 queries.

anything