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Messages - The Boy

Pages: 1 [2] 3 4 ... 13
21
Other Projects / Re: No One Said It Would Be Easy
« on: August 10, 2011, 11:47:24 am »
Yeah, i kinda "borrowed" the name electoon from rayman.

22
Other Projects / No One Said It Would Be Easy
« on: August 09, 2011, 05:16:55 pm »
NO ONE SAID IT WOULD BE EASY

"Collect. Explore. Discover."

Intro
A Nintendo Game Boy-
esque platformer which
takes you back to the
realm of classical gaming.


More Info:
The aim is to get past all of the enemies and traps by jumping, stomping, and running to collect all  the 'electoons' scattered across level, playing as the game's hero.
Once this is done, the locked walls will dissapear and you can collect the star to finish the level. There are also plenty of secrets and easter eggs keep you playing, including secret stages!

There are multiple items and upgrades available, ranging from 1-ups, to health restorers, to invincibility pyrimids.

Screenshots:
<addpictures></addpictures>

Trailer:
<a href="http://www.youtube.com/watch?v=eji_l5QbwUs" target="_blank">http://www.youtube.com/watch?v=eji_l5QbwUs</a>

23
Updates / Re: NCFC 2011 - 82 Days Away!
« on: August 09, 2011, 03:52:07 pm »
I'd really want to enter this year- finished games, right?
.. Have a pretty good GB-esque platformer that is coming along niiicely, just
don't know how to enter. Or it's just nintendo games- Metroid, Zelda etc?
:S   

24
Graphics / Re: Rayo's Sprites
« on: August 06, 2011, 11:11:34 am »
Looks cool- what are the names of the seeds underneath (I'm assuming OoX styled?)

25
Or you could use the one in game maker's paint. take, seconds.

26
Erm.. find a pallet and recolour them yourself?
Or do you mean custom?

27
Graphics / Re: Zelda Titelscreen
« on: June 22, 2011, 04:01:56 pm »
How did you make the cool text for "lord of the gerudo" bit? Was it the generator, or someone's amazing skills in PS?  XD

28
Recruitment / Re: [Recruiting] Spriter
« on: June 22, 2011, 03:59:08 pm »
's all right! Anytime!

29
Zelda Projects / Re: [DEMO] The legend of Zelda 3D Flying Rooster
« on: June 22, 2011, 03:58:04 pm »
Yay! You're back! Deku lookin' good!

30
Recruitment / Re: [Recruiting] Spriter
« on: June 20, 2011, 06:41:58 pm »
Sure! Just PM me from now on with anything!

31
Recruitment / Re: [Recruiting] Spriter
« on: June 19, 2011, 04:10:25 pm »
I'd be happy to help, but I'd need a style to work off of- GB MC LTTP Custom, etc. I recommend not doing custom because of all the time it would take.

32
Recruitment / Re: [for hire] Mapper / pixel artist
« on: June 14, 2011, 06:22:26 pm »
Wow! That's.. brilliant! I'd ask you for some work, but it seems that you are already taken.

33
Zelda Projects / Re: [Near Completion]Ode to Zelda GB
« on: June 02, 2011, 03:53:19 pm »
So.. are they all loads of all different sprites? Must make the file size huge.

34
Oh yeah, I am changing the pallet for trees and various other tiles as well, if that's what you think would help. A little.. greener.

36
*bites lip* .. well.. what with Game Maker 8.1 not working and all of the work I had done since.. I might have to reset my PC.. no updates for the past week or so..  :(

37
Coding / Re: [Engine] Ledge Example
« on: May 29, 2011, 12:11:53 pm »
Thanks!! Great work!

38
Coding / Re: [Engine] Ledge Example
« on: May 28, 2011, 01:16:37 pm »
Aww I really want to play it, but my 8.1 is broken :( .

39
Maybe there arn't fake things  :huh: WHo knows.  8)
.. well, I do. I wander what Brutus is up to.?? Have'nt heard from him in a while.
I still can't get the dragon cape to work. Well, I'll just have to keep trying.

Oh, btw, there is now a v2 of the Deeproot Shrine demo. I'll post a link ( :) ).

40
Prehaps there are many things i am not showing you? Prehaps some items will be changed (again). Prehaps some are fake/useless?  ;)

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