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Messages - Tetsu95

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Zelda Projects / Re: [DEMO] tLoZ: Monster Tower
« on: June 28, 2015, 08:57:38 am »
I can't see the images buddy :(
Fixed, I thought onedrive could share photos.

2
Zelda Projects / [DEMO] tLoZ: Monster Tower
« on: June 25, 2015, 09:17:47 pm »
tLoZ: Monster Tower
Monster Tower is a Zelda fangame designed for android platform. It's only a little DEMO about 10-20 minutes of gameplay. There are no better mechanics from Minish Cap, because I was only wishing to make a Zelda game and see how hard it was.

The engine I used is Cocos2d-x in C++.

The game has no storyline and it is set only in the dungeons.

Controls:
  • Stickpad
  • Action button: used to attack, open chest and open door
  • Swipe left/right to change weapon: there are only sword and bow
Screenshots:
Show content





Demo:
Monster Tower Demo[apk]

In the game I have already write the general credits about graphic and sound source and so on. I have to remember that this is a project I started only to have fun, so I think it's not worth to continue it. First because the code isn't structured correctly and efficiently and second because I don't like to stay so long on one project. I like to test other different kind of games.

P.S. If you can tell me some better improvement or idea, it will be also useful for my next games, so criticize everything you want :)

3
Discussion / Re: Publishing Zelda Fangame on Android Store
« on: June 25, 2015, 08:09:13 pm »
Provided you aren't trying to sell the game and are just giving it for free:

tl;dr: Upload everywhere. Keep track of where you uploaded. If Nintendo sends a C&D then take down those uploads like they tell you to do.


No matter what you do you are violating copyright law. That's just a fact of fan game development. If Nintendo wants to intervene, they can, no matter where it is published. They could even deal with it right now while it's just a couple of files on your hard drive if they wanted to now that you've expressed intent to publicly release. Because of this I wouldn't worry too much about releasing it wherever you want. In the end if Nintendo feels you are damaging the IP/their profits they will send you a C&D and maybe a couple of DMCAs to wherever you are hosting the game to get it taken down. All you'll legally be required to do is take down anything you've uploaded if the hosting website doesn't do it itself.

Google Play doesn't seem to have a review process so you won't be blocked before you can even get it to people. If somebody reports it for copyright violation they'll probably take it down. I don't know if they do anything else about copyright violations, but if it is a free app I don't see why they would bother. I think you'll be fine uploading it there. Alternative stores should be even easier and may even be less likely to get it removed due to user reports. If they don't have a submission review process you should have no problem getting it on their store. As for what alternative stores are out there I do not know. You'll probably have to research.

I'd also release the APK through Dropbox/MEGA/MediaFire/etc. and let people know about them as a backup.

If you are going to try to sell the game:

I think this is a really bad idea and you should rethink this.

Also I've not done this before. Everything in this post is theoretical. You should weigh your options carefully rather than blindly following any advise in a random forum post.

Thanks very much. Of course I was going to publish it for free, but I was only afraid of compensation to Nintendo.
Now my project isn't something so big, and I'm not sure if I want to continue it.
it's only a demo about 10-30 minutes of gameplay so I think I will upload it on Dropbox.

4
Discussion / Publishing Zelda Fangame on Android Store
« on: June 25, 2015, 11:12:38 am »
Hello everyone,

I'm new on this forum. I've decided to register because I was wishing to publish my zelda fangame for android but I don't know where to publish it. Of course Google Store is not recommended because the game has copyright reservation from Nintendo. There are some other store, but I don't know if there is the same problem or not.

Is there someone who know how to avoid this problem?

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