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Resources => Graphics => Topic started by: Broojo02 on February 14, 2009, 01:40:26 pm

Title: I need help creating good 32x32 MC grass tiles
Post by: Broojo02 on February 14, 2009, 01:40:26 pm
At the moment the look to light green, really bright. I need a better colour that at the same time doesn't clash with the other stuff like walls. The annoying thing about spriting Zelda grass is how its all different in every map, they apply the grass tile by tile, nothing is really repeated.

Here is a map from my game to give you an idea of the Hyrule Field grass tiles.

(http://img145.imageshack.us/img145/1054/newguimockup22ns4.png)
Title: Re: I need help creating good 32x32 MC grass tiles
Post by: Wasabi on February 14, 2009, 01:51:22 pm
I think you just need a better variety of grass, try using some bushes and tall grass in the space.
Title: Re: I need help creating good 32x32 MC grass tiles
Post by: Broojo02 on February 14, 2009, 01:53:25 pm
I suppose I could, by tall grass do you mean the stuff that you can slice through in TMC. And for some reason the bushes look really saturated, it has a stronger outline that most other sprites, maybe its just my rip, hmm.
Title: Re: I need help creating good 32x32 MC grass tiles
Post by: TanukiMario on February 14, 2009, 04:58:38 pm
lol seeing the screenshot really makes me want to just makes me want to take it and fix it up myself. xD

I'd add more trees, plants, and grass though and just scatter it around but make it look good..
Title: Re: I need help creating good 32x32 MC grass tiles
Post by: Broojo02 on February 14, 2009, 05:58:20 pm
Yeah, I can do that, its the grass I am worried about, I just need some good repeating ones if possible. That screenshot was just a quick throw together.

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