Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1]   Go Down

Author Topic: Torque for iPhone?  (Read 1761 times)

0 Members and 1 Guest are viewing this topic.
Torque for iPhone?
« on: August 09, 2008, 05:57:38 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 2890
Anybody else got some information on this? I don't know all that much about it, nor how easy it is to port existing Torque programs to the iPhone. PLEASE INFORM ME.
Logged
Re: Torque for iPhone?
« Reply #1 on: August 09, 2008, 06:04:33 pm »
  • Minalien
  • *
  • Reputation: +10/-1
  • Offline Offline
  • Gender: Female
  • Posts: 2119
Don't count on being able to port torque products to the iPhone. I don't believe that's a priority of GarageGames.

[Edit] Allow me to rephrase. Don't count on being able to do it without a good bit of modification to the engine.
Logged
Quote
There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog
Re: Torque for iPhone?
« Reply #2 on: August 09, 2008, 06:12:30 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 2890
Don't count on being able to port torque products to the iPhone. I don't believe that's a priority of GarageGames.

[Edit] Allow me to rephrase. Don't count on being able to do it without a good bit of modification to the engine.

Torque for iPhone has already been announced. Click here for news article.
Logged
Re: Torque for iPhone?
« Reply #3 on: August 09, 2008, 06:13:42 pm »
  • Lionfish App dev
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3456
Unity for the iPhone will be better.

>.>
Logged
  • Lionfish Apps
Re: Torque for iPhone?
« Reply #4 on: August 09, 2008, 06:15:31 pm »
  • Minalien
  • *
  • Reputation: +10/-1
  • Offline Offline
  • Gender: Female
  • Posts: 2119
Wow, that definitely is news o.O;

It's been a little bit since I've looked at news for Torque.

It's possible that porting an existing Torque project won't be too difficult, because the engine is built upon the idea of being able to easily port projects.


Unity for the iPhone will be better.
Unity aint got !@#$% on Torque.
Logged
Quote
There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog
Re: Torque for iPhone?
« Reply #5 on: August 09, 2008, 07:29:00 pm »
  • Lionfish App dev
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3456
Dude, Torque is a speck compared to Unity. Unity's in a whole different league from Torque.. okay, its not, but it deserves to be.
Logged
  • Lionfish Apps
Re: Torque for iPhone?
« Reply #6 on: August 09, 2008, 08:06:11 pm »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6629
Ok guys enough of the Torque/Unity fanboyism :D.
Logged
Re: Torque for iPhone?
« Reply #7 on: August 09, 2008, 08:43:49 pm »
  • Lionfish App dev
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3456
:P Fine. I looked into Torque iPhone. Seems to me like it supports most of iPhones features (except one of the coolest ones, tilt-sensitivity, which Unity does support), it's out now, and it looks to me like its a totally separate program than Torque for PCs.
Logged
  • Lionfish Apps
Pages: [1]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.297 seconds with 53 queries.