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Author Topic: Having trouble creating fluent tiles.  (Read 732 times)

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Having trouble creating fluent tiles.
« on: November 27, 2006, 07:15:11 pm »
  • n___n
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Alright, here's my problem. I'll create a tile like this one:

Looks fine as a single tile, right? (for the sake of this topic, let's say it looks fine. :P )

But when I line them up 2x2, it looks bad:

So, I guess I'm asking for help with making tiles transition into each other without being able to detect a lot of repetition.
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Re: Having trouble creating fluent tiles.
« Reply #1 on: November 27, 2006, 07:53:37 pm »
  • Master Of Disaster
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You'll always have to check if the tile fits when put side by side.
Like Sol said, it's like a jigsaw puzzle, but with only one piece that should fit in every side.
Propably the easiest but definetely not the best way to make the tiling look natural, is taking one half of the tile, copying it and then mirroring it to the other side of the sprite.
I'd suggest you just try and see that the left side of the tile fits with the right side, same goes with up and down sides.
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