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Author Topic: Zelda ALTTP3D [Testing WW Outset Island]  (Read 46415 times)

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Re: [SCREEN UPDATE apr/03/13] The Legend of Zeld...
« Reply #40 on: April 12, 2013, 04:53:39 am »
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Finally found how to work with the great ALTTP work made by S-Cape144 http://s-cape144.deviantart.com/, I still have to simplify the model but it is a nice place to start!
Thanks a lot for his big effort!



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Re: [SCREEN UPDATE apr/03/13] The Legend of Zeld...
« Reply #41 on: April 13, 2013, 05:06:20 am »
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Well.. finally something really new.. I am trying to convert S-Cape144 Kakariko to my style.. and simplify his models... I just love how it is going.. it feels more like ALTTP!

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Re: [SCREEN UPDATE apr/12/13] The Legend of Zeld...
« Reply #42 on: April 13, 2013, 12:20:34 pm »
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Good job, you have there! That looks pretty good! Keep it up  :D
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Re: [SCREEN UPDATE apr/12/13] The Legend of Zeld...
« Reply #43 on: April 13, 2013, 02:20:34 pm »
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This is looking awesome so far, keep up the great work!
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Re: [SCREEN UPDATE apr/12/13] The Legend of Zeld...
« Reply #44 on: April 14, 2013, 02:35:33 pm »
  • Master Of Disaster
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Awesome, just awesome!
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.TakaM was here
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Re: [SCREEN UPDATE apr/12/13] The Legend of Zeld...
« Reply #45 on: April 14, 2013, 11:43:17 pm »
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Thanks everyone for the feedback.. I'm still working on Kakariko elements...
here is another screen:



this time is the bird statue.. thanks again to S-Cape144 for his awesome job at modelling lots of the stuff I am trying to work with
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Re: [SCREEN UPDATE apr/14/13] The Legend of Zeld...
« Reply #46 on: April 15, 2013, 12:13:53 am »
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The recent updates of yours have been really neat and well-done. It all looks solidly Zelda, congratulations on your work so far and best of fortunes going forward with this.
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Miles07

Knight of ERA
Re: [SCREEN UPDATE apr/14/13] The Legend of Zeld...
« Reply #47 on: April 15, 2013, 02:25:39 pm »
  • Long live the Chaos!!
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I always thought that the Bird in the SNES game looked like a duck. Will it also resemble a duck in your project, Xtreme?
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)
Re: [SCREEN UPDATE apr/14/13] The Legend of Zeld...
« Reply #48 on: April 16, 2013, 01:09:38 am »
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This is all looking very very good. Is the style used above the final style? or a Filler? or somewhere in between? this game is one of the few fan games that i am very interested in.
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Re: [SCREEN UPDATE apr/14/13] The Legend of Zeld...
« Reply #49 on: April 19, 2013, 03:05:43 am »
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This is all looking very very good. Is the style used above the final style? or a Filler? or somewhere in between? this game is one of the few fan games that i am very interested in.

I think it is somewhere in-between.. it still needs some polish here and there.. mostly the terrain.. it is still a placeholder while I test the objects
Thanks for the feedback!
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Re: [SCREEN UPDATE apr/14/13] The Legend of Zeld...
« Reply #50 on: April 19, 2013, 03:07:05 am »
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I always thought that the Bird in the SNES game looked like a duck. Will it also resemble a duck in your project, Xtreme?

mmh.. Haven't thought about it yet.. but it did looked like a duck.. mmh.. don't know yet
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Re: [SCREEN UPDATE apr/14/13] The Legend of Zeld...
« Reply #51 on: April 19, 2013, 03:08:02 am »
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Re: [SCREEN UPDATE apr/16/13] The Legend of Zeld...
« Reply #52 on: April 19, 2013, 06:00:56 pm »
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Wow! This is looking more and more impressive in any screenshots posted. My only crit is that the hud looks very cramped together.. And with a bigger screen and more detail you have the oppertunity to spread it out and make it not as clumped.
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Re: [SCREEN UPDATE apr/16/13] The Legend of Zeld...
« Reply #53 on: April 20, 2013, 03:41:54 am »
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Very, very impressive!
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Re: [SCREEN UPDATE apr/16/13] The Legend of Zeld...
« Reply #54 on: April 20, 2013, 10:57:17 pm »
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Very, very impressive!

Thanks! glad you liked it
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Re: [SCREEN UPDATE apr/16/13] The Legend of Zeld...
« Reply #55 on: April 20, 2013, 10:57:52 pm »
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Wow! This is looking more and more impressive in any screenshots posted. My only crit is that the hud looks very cramped together.. And with a bigger screen and more detail you have the oppertunity to spread it out and make it not as clumped.

Haven't noticed it.. I tried to keep the HUD as similar to the original as I could.. maybe later I could test different layouts
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Re: [SCREEN UPDATE apr/16/13] The Legend of Zeld...
« Reply #56 on: April 20, 2013, 10:58:17 pm »
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Just added a working boomerang and I am testing the Z-Targeting for objects at different heights... can you imagine fighting against the lanmolas, Z-target and watch them as they jump across the room?.. that must be epic!!
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Re: [SCREEN UPDATE apr/20/13] The Legend of Zeld...
« Reply #57 on: April 20, 2013, 11:12:25 pm »
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I always love seeing the newest progress on this. the boomerang looks very cool. i remember having trouble coding a 2D one.. to imagine a 3D one is more than i could think of. you sir have some major skill. also the HUD could be nearly th same, but just all the stuff on the left have a little space between it? like the rupee/bomb/arrow counter moved a bit away from the others. idk. just my opinion, its not a big deal though.
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Re: [SCREEN UPDATE apr/20/13] The Legend of Zeld...
« Reply #58 on: April 24, 2013, 05:24:03 am »
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When I was younger and checked the first WW screens I was like.. WOW! Link turns his head when something nearby calls his attention.. I am trying to implement something similar... maybe you can't see it clearly in these screens, I am still working on it.. it gives a much better feeling.. like if the character is not a robot.. but a person inside the screen.. I like it.
I just updated the main file and could implement some great stuff and the game is more efficient.. took me a while to fiure everything out without messing uo my game.. but I am on the right track
In the second picture Link is like.. What the hell says at there?!?
« Last Edit: April 24, 2013, 06:14:14 am by xtremeexe »
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DarkerColt

Programmer / Game Developer
Re: [SCREEN UPDATE apr/23/13] The Legend of Zeld...
« Reply #59 on: April 25, 2013, 09:52:13 am »
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Hey! all i can say is fabulous project! keep up the awesome work! just one thing with when he link look towards an object make it so those are the objects that can be Z-targeted! will check regularly for more updates!
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Hey There! im new to the forums, but will be quite active! started work on a new Majora's Mask Remake project in the forums if anyone is interested!
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