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Coding / [MMF2] ZeldaEngine (by Clem04/Yoshi04)
« on: March 10, 2009, 07:29:30 pm »ZeldaEngine2D - Made on Multimedia Fusion 2 (by clem04/yoshi04)
About :
Zelda Spherdon was a zelda project made first on RPG maker XP and then on Multimedia Fusion.
His developement has stopped one year ago, and such as I decided to change my developement plateform from "game-making" software to C++ scripting, I decided to offer my work in an "open source" version.
Here you can find an old RPG maker engine : <RPG maker Xp engine> (<miror>). (FRENCH !)
I hope you'll enjoy this little "A link to the past" Engine
Good making
Screenshots :
Functionalities :
Release 1 : february the first 2009
- Movement engine : 8 directions and collisions (including 45 degree angles)
- Sword engine : swing, charging and spin sword attack
- Beginning of the HUD engine and a "pause menu" available. And also Bushes with random drops engine (rupee, little hearts and weapon if needed)[/i]
Warning ! The comments in the source are in FRENCH, neithertheless all the groups names are in English.
Downloads :
Note : To launch the game on Linux or Mac OS, use something like Wine : <Link to the official website>
- Game (.exe) : <Link from FileFront>
- MMF.2 source : <Link from FileFront>
Note : Extension Screen Capture Object and build R247 needed to edit the game.
Additionals credits :
~Graphists~
Newlink, Calvein, Titania, TaKam, ed_cool, joker, Link57, Atom, linky77.
Originals sprites, music and sounds "A link to the past" are proprety of Nintendo(c) .
Newlink, Calvein, Titania, TaKam, ed_cool, joker, Link57, Atom, linky77.
Originals sprites, music and sounds "A link to the past" are proprety of Nintendo(c) .
~Programming help and tips~
Benito, graboide, Christopho, Wouf.
Benito, graboide, Christopho, Wouf.