Fixed your post for you. Looks good, just make sure you give credit to people that made the custom graphics. I see several sprites that belong to people here at ZFGC(albeit it from years ago) that should be credited.
hello! can i be a beta tester?I sent you a PM. What do you think of the game so far?
Looking good so far! Can't wait to see more.Thank you for your comment. Have you beat the first two temples yet?
Looks great, keep up the work!Thank you!
Hi! I gave your game a quick shot, I just played for maybe 30-45 minutes, not sure exactly. Have some feedback!:
Pros:
I thought the graphics fit well together and presented a decent aesthetic. There wasn't anything that jumped out to me like, oh wow, that's an amazing map, but I was impressed with how you've got so many minish cap and other game NPCs done in the alttp style, that was a nice touch.
The sword felt really good to use, the range was really nice (I hate how short-range the sword is in ALTTP). I think maybe a heftier sound effect might make it feel more powerful rather than whispy.
Hyrule town felt really full, and the field felt like a field and good to explore, but it wasn't too bare, there was a lot going on.
Cons:
Link moves SO SLOW. This almost made me stop playing after less than five minutes. It felt like a chore to get anywhere and the beginning of your game is like, ALL walking around, that's all you do and it's so slow. When I walked into the main area of the swamp (with the dungeon entrance) the game started lagging a ton and moving "slowly" through the water was like hardly moving at all.
It's hard to figure out where to go next. I gave up trying to find the haunted forest where the Deku prince went. The king never game me directions so I looked around a little, but the aforementioned lagging made it painful to look around that area. Your maps in the menu look nice and they're beautifully detailed, but since they only show you the immediate area, they aren't super useful for wondering where to go next. Since you walk so slowly, not knowing where to go sucks, since if I guess wrong I waste like two minutes just wandering over here to see what's up.
The dialogue at the intro was long and kind of boring. If you're playing a zelda fangame, you've already played Link's Awakening and you don't need that recapped. If you aren't going to show Link getting picked up by Ralph, then tell it more quickly. Also, if you can leave Link's Awakening out (if it's not relevant to your plot), go ahead. Something like "After Link saved Holodrum and Lybranna, he boarded a raft and traveled across the sea. His raft was destroyed in a thunderstorm, and when all seemed lost, no one other than Ralph, his friend from Lybranna, rescued him. They sailed to Hyrule, where Ralph's sister sat in the royal court" or whatever. You've got way too much in there right now.
- also a technical note, if you press ESC during that intro, the game doesn't close. It waits until the game officially starts to close, which is weird.
More pros because compliment sandwiches are the best way to critique:
I mentioned already, but the minimaps in the menu look great, I love the detail. I relied on them heavily because it was so much quicker to look around an area to see if it was a dead end than to walk (since walking was so slow).
I went a few steps into the trading quest (I gave the tent guy his rope), and I had fun. It was a little obvious, but still made me feel a little clever remembering who needed what by the time I met the postman.
The music and sound effects were nice, in balance level-wise, and all went together pretty well. I thought it was weird that you use adult link sound effects when he's just traveled from Holodrum where he was clearly pretty young, but aside from that, they were all nice and I liked how many other games they reference.
I really like the tree that wants help finding his leaves. That's just the kind of quirky kooky zelda character/sidequests that I like.
Anyway, keep it up. Make Link go faster!
It looks beautiful!
This is definitely one I'm gonna keep my eye on!
Good luck!
Nice original boss fights.
Nice original boss fights.
Thank you for that! Did you just watch the videos or did you beat them yourself?
@BlackwingE: In case you were unaware. There is a playthrough off your fangame on youtube. Here's part 1 of 4:
https://www.youtube.com/watch?v=j_qnKcEqbjU
Are you still working on this?
I really should check this one out. No idea how complete it is though.
Ah. How long has it been in progress?
I'd love to wait on the full game.
Ah. How long has it been in progress?
I'd love to wait on the full game.
I started development in 2005/2006 lol. Last update was in 2017.