[REQUEST]!! - Lift and Throw
Basically, the lifting and throwing mechanisms from MC. I forget of you can simply place things in front of you, (that'd be amazing, but if it's not in MC, and you don't want to do it, that's just fine), but anyways.
objLink, as we'll call him, is standing in front of an object. When the player presses the "Action Button", or S as it is the in MCCP, objLink reaches forward, and the object is moved to above objLink's head. Now, the object is removed from the spot where it was, so objLink could stand there, and not have it be there, yada yada.
Now, when objLink presses the S button again, he will (THIS IS OPTIONAL, SEE ABOVE) place the object above his head down, right in front of him, if space is avaliable. Elsewise, the object will break, and whatever happens when the object breaks, shall occur.
However, if objLink is moving, (and this is the importanter part), and the S button is pressed, objLink will throw the object forward, whereupon it collides with: a wall, another object, an enemy, a pit, or the floor, it will break.
If anyone would be willing to code this, that would be a major major help. I can probably provide an example video from MC, but that'd take a while, so you'd have to be patient.
Thanks in advance =)