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Messages - arceusrules

Pages: 1 [2] 3 4 ... 6
21
Wait, is this engine and rpg maker in general compatible with windows vista?

22
Awesome ^^ Then i dont have to redesign my water temple :)

23
Graphics / Re: Zelda's Custom Tiles
« on: January 27, 2013, 07:44:57 pm »
Go Leduardo :D

24
I do know that you are low on programmers, but still, all of you are putting a lot of effort in this :) Please tell them we really appreciate their work as well :D

25
My enthusiasm is born anew everytime i see an update :3

26
Discussion / Re: [DEAD]Eternal Eclipse
« on: January 18, 2013, 02:54:36 pm »
No you dont have to. Have you seen the project zelda engine?

27
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: January 15, 2013, 09:12:14 pm »
No, i Tonae have not been sprited, why? Also, i think it should support mc sprites, each tile is 32x32 i think. Theyre bigger than normal snes tiles. It would allow for more complex tiles.

28
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: January 14, 2013, 05:06:52 pm »
Its the engine im going to use ofr my game. I just wondered if you had heard of it, otherwise i would tell you about it :P

29
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: January 13, 2013, 09:47:11 pm »
I don't think all of the words need a color change. I was asking why you had gold font if that color doesn't fit the theme of the game. Not saying that it doesn't, but IF it doesn't you might change it. The triforce just should be colored in my opinion, it's the golden power after all. To see it fully colored to represent the respective attributes as opposed to the actual sacred purpose just seems off-putting to me.
Nevertheless, have you heard about the project zelda engine?

30
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: January 13, 2013, 11:52:22 am »
wut. The trfiorce does have a big role in this game. The triforce is one of the main reasons the time is collapsing. Should the letters be grayish to?

31
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: January 12, 2013, 09:31:43 am »
First, i consideresd the temporal shield as the background, but those are the symbols on the shield anyway. The main color are greyish teal, wich is the main color of demisians castle. Also, the backgerund is supposed to be demisians castle. However, the symbols and all that cannot foresee my second protagonist, Tonae, who have been lumped together with Link unwillingly. I love her character. Do you suggest i make the greyish letters a bit cracked?

I just got a good idea. The symbols appear first, then the letters, and when the real background appears the greyish letters become cracked. :D

32
OMG Now i REALLY want to play the game in the engine before im making my game :D I want to test EVERY item to decide wich are the best for my game :D :D :D
Goodluck on the layout ^^

33
Well i forgot the question and i forgot to post it at zeldaengine, pardon me -.- (I think pardon means excuse right?) Cause i thought i shouldnt spam this place with questions. Ill just ask this once :s Dimitri, Moosh and Ricky... I see they are low priority, but are you making up some of your own? :x

34
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: January 01, 2013, 02:55:46 pm »
It seems i can trust you so i downloaded it ^^ Thanks for the link also :D

35
Ill post a question at zeldadungeon :x

36
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: December 31, 2012, 04:11:27 pm »
Oh sorry, i think i said it in the wrong way. I meant the logo wont look good without a moving background.

37
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: December 31, 2012, 02:24:50 pm »
I have never heard of paint.net before. Uhm, itm ay be a stupid question, but is it downloadable or is it used online? After all, it is called paint. NET.
Thank you for making it transparent though, the white parts of the triangles where also going to be transparent. But now that i think of it, it wouldnt look good if the background wasnt like a moving picture to...

38
So practically, whats left?

39
What is the project done now? O.o what about the bottle script?

40
Discussion / Re: The legend of Zelda: Time collapse (Temporary name)
« on: December 30, 2012, 06:09:39 pm »
I thought, maybe the triforce with medallions could appear on the background first, then the text. I dont know about the text placement, but i personally kind of preffered this layout. The background is going to be greyish light teal and look like a monochrome demisians temple. (His temple looks a lot like the temple of time of Twilight rpnicess inside)

Anyway, i am most certainly going to keep the triforce with symbols, it took a long time to make it, and im glad you like it. How should i put it in relation to the text? I thought i perhaps could put it behind the Z in the beginning to...

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