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Other Projects / Re: Horn of Balance
« on: August 27, 2023, 08:16:59 pm »
No home improvement this weekend. It's back to regular development again. (The most important home stuff is done so the rest is postponed till next month)
Anyway, it's been a pretty fruitful weekend, with the focus on the latest batch of new art assets that came in. Includes some excellent new visuals for the desert boss. Can't show it off yet because I'm saving it for the trailer. I really loved the earlier sprites, but sadly those were a designed around an alltp enemy, so they had to go. The concept is still the same though and a lot of care was put into preserving the theme across the dungeon. If you look carefully you will see the lifecycle progression between the small and larger sandworms. In the length, number of teeth and in the tail which develops further and further. I like adding in stuff like that, because it adds just that little bit of extra believability to the world.
Oh, and while we were at it: we also added even more teeth to the boss. Oh yes! Bosses can never have enough teeth!
Progress report:
Anyway, it's been a pretty fruitful weekend, with the focus on the latest batch of new art assets that came in. Includes some excellent new visuals for the desert boss. Can't show it off yet because I'm saving it for the trailer. I really loved the earlier sprites, but sadly those were a designed around an alltp enemy, so they had to go. The concept is still the same though and a lot of care was put into preserving the theme across the dungeon. If you look carefully you will see the lifecycle progression between the small and larger sandworms. In the length, number of teeth and in the tail which develops further and further. I like adding in stuff like that, because it adds just that little bit of extra believability to the world.
Oh, and while we were at it: we also added even more teeth to the boss. Oh yes! Bosses can never have enough teeth!
Progress report:
Code: [Select]
v0.27.80 (25 augustus 2023)
* Worked with spriter on new artwork
* Implemented several new overworld tiles
v0.27.81 (26 augustus 2023)
* Worked with spriter on new artwork
* Made progress slightly adjusting desert boss code for new visuals
v0.27.82 (27 augustus 2023)
* Worked with spriter on new artwork
* Made progress implementing new desert boss sprites
* Added several extra NPC frames