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Projects => Recruitment => Topic started by: Penguin on January 28, 2007, 04:11:17 pm

Title: Hackers Needed!
Post by: Penguin on January 28, 2007, 04:11:17 pm
I need Hackers that are willing to donate time to try to heck HackerWall.  If you are interested in doing this post here or PM me.  NOTE:  You will have to provide me with the process name of the hecking tool that you used to successfully change the text on the test demo provided with the HackerWall beta.
Title: Re: Hackers Needed!
Post by: Dayjo on January 28, 2007, 05:02:46 pm
Wait.. >_> does your app just check the process name? If so, what happens if I make my own memory editor?
Title: Re: Hackers Needed!
Post by: Penguin on January 28, 2007, 07:24:13 pm
Wait.. >_> does your app just check the process name? If so, what happens if I make my own memory editor?
Then I'm doomed.
Title: Re: Hackers Needed!
Post by: Dayjo on January 28, 2007, 07:31:41 pm
XD, there's surely a way you can just check if a program is accessing the game's memory, instead of just putting a list of commonly used memory editors at the charge of it.
Title: Re: Hackers Needed!
Post by: AcidGame on January 28, 2007, 07:43:33 pm
The only way to achieve that, Dayjo, is to do a System-Wide DLL injection, and hook API's most commonly used for such a thing. This is really beyond the scope of GameMaker, yet it is possible using a DLL for injecting, etc.

This can be defeated very, very simply:
1. Check the DLL file's exports, and write up your own DLL and replace it.
2. Create a System-Wide injection before the game does, and hook it's own functions required to do said System-Wide hook,
3. Run the game as an unprivileged user, where System-Wide DLL injections are not possible.

You can defend against 3, by making sure they have privileges, but a WHOLE lot of gamemaker users and players are children, so this idea isn't really plausible. Lets not forget that System-Wide DLL Injection can be very unstable, and can often crash the computer, if done incorrectly.
Title: Re: Hackers Needed!
Post by: Dayjo on January 28, 2007, 08:53:00 pm
I'm fairly sure though that if instead of using applications for hackerwall that using a dll is a much better option in terms of hooking and such. Not only that but it means you're not limited to use with GameMaker.
Title: Re: Hackers Needed!
Post by: Penguin on January 28, 2007, 09:06:23 pm
I'm fairly sure though that if instead of using applications for hackerwall that using a dll is a much better option in terms of hooking and such. Not only that but it means you're not limited to use with GameMaker.
I can't.  I use the Crytor DLL to help with the protection.  I doubt I could imitate the same effect in different applications.
Title: Re: Hackers Needed!
Post by: AoDC on January 29, 2007, 01:31:32 am
Windy would get through it no problem. He'd be the best man for the job.
Title: Re: Hackers Needed!
Post by: Drew200 on January 29, 2007, 01:40:18 am
I'm interested. PM me.
Title: Re: Hackers Needed!
Post by: Dayjo on January 29, 2007, 02:20:44 am
Windy would get through it no problem. He'd be the best man for the job.
Seeing as it relies on a list of memory editors, I don't think anyone would have much trouble.

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