The trailer has somewhat old footage FYI. The HUD has changed since then, graphics have improved slightly, etc. I recommend either basing your judgement on the screenshots (It's usually better to do the opposite, but the footage in the trailer is quite old, from before the big NCFC update I made), or on the game itself of course.
As for Link's animations...Which ones? I've noticed a few, and might've fixed them recently (The latest demo is quite old, and I won't be uploading a new one for a while). I have to redo Link's right/left walking animation (It's cut short a few frames, and looks really jumpy), so yeah...
As for items being released from bushes/weeds, that's a cool idea. Should be simple to do as well, so I'll try to implement it. As for items being revamped, which ones? Do you mean the icons, or the items in general? If so, I'm not trying to make the gameplay fit LTTP. I don't want to stay within the "limitations" of 2D, as there are many ways to work around it like I'm doing (For instance, the bow aiming, which was never in any 2D Zelda game). The icons however, are either by TRM, or edits of his icons. They look nice IMO, so I won't be changing them.
BTW, progress won't resume on the game until early next year. I've been enjoying this break, and I've been able to gather some great ideas for the game as well. I've started working on a
little side project (Well, it's not that little anymore, as I've been putting a ton of effort into it) so I don't get rusty using GM, and for fun of course. I've also been enjoy a lot of great games that have come out recently, specifically MW3 and SM3DL. Not to mention, I'm going to be getting Mario Kart 7 at launch, and Skyrim for Christmas, so I'll be busy with those too. :p