But how long is this all going to take? It's been four months, and... hey, we have some gorgeous graphics (almost as gorgeous as me!), but... there isn't much. Certainly not enough to work on a game with. Now, don't get me wrong, I understand how long this will take, but... will it work? I mean, it's basically become an uber-realistic system now... *sigh* If I wanted to, I can't use it. I can't sprite on that level, and there isn't enough to edit, so I'm stuck waiting. For each individual item. I mean, the sword and shield hasn't even been done on Link! ;o;
I think this will never be completely finished...
Every fan game has different items, and will need new custom sprites that haven't been made yet.
Look at LttP, even though that style was made 16 years ago, people still make additional sprites.
What I'm gonna try do do is get some basics done, by basics i mean:
- Link, with sword, shield and some basic animations (running, climbing, pick up, throw, attacking, defending)
- One Overworld tile set (expanding on .takaM's tilesheet)
- One Dungeon tile set
- Basic enemies (5 or less)
- some NPC's
Thats all I'm gonna try to get done within at least 6 months, because we can't expect ourselves to make a complete set, we're no Nintendo or Capcom.
Once the basics are done, we'll think of whats next.
And you
CAN sprite on that level, everyone can, all you need is the ZFGC style guide and some common sense.
ZFGC style guidehttp://www2.hku.nl/~roy/zfgc/ZFGCstyleGuide.docI must admit that it's not much yet, but this is the main stuff.
If you have any more info you would like to have in the document PM me.
A small character tutorial is in the making.
WoW, now thats what i call a big post,
BrokenArrow