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Author Topic: Looking for serious spriters & composers  (Read 1117 times)

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Looking for serious spriters & composers
« on: December 20, 2007, 10:30:46 pm »
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If you are a serious spriter or a serious composer and is looking for a project that you would like to place on your resume then look no more!  I am starting a project (I have all the project plans finished) and I need some spriters and composers to help with the actual development.  If you are recruited your name will be placed in the Credits (Full name only, this is will be a professional game).  Also, if you want to you can have one character with your name in the game.  Here are the requirements for the positions:

Spriter
  • Must have experience with "cell-shaded" graphic styling
  • Must be able to apply the "cell-shaded" graphic styling to the sprites
  • Must be aware of human body structure and can size weapons, armor, and other things in a realistic manner
  • Must be able to save images (if they are animated) in separate frames
  • Must be able to figure out how to sprite something so it faces different directions
  • Apply the "cell-shading" style so that the image looks 3-D

Background Music Composer
  • Must know how to create music so it loops smoothly
  • Is aware of the type of music that is presented in MMOPRGs
  • Is knowledgeable on what style of music fits with certain areas
  • Is capable of gorgeous sounding compositions

SFX Composer
  • Must know the difference between hallow, semi-liquid, solid in terms of sound
  • Can create unique sounds for each action

About the Game
I don't want to release too much information, but here's the story:

Long ago the Elven race prospered and were the dominant race in the world.  Then, the Elven King, who had an avarice for power, seeked out the ogres for power.  The ogres helped invade the Elven villages with the help of the Elven King.  However, after their victory the King betrayed the ogres and banished them underground.  Since then, the King now dictates over not only the Elves and the Ogres, but the rest of the world.  You are a warrior-in-training who plans to take down the King.  Since the downfall of the magical race, humans, ogres, elves, mer people, and more have been training warriors to take down the King.

And then here's where you come in:

Today's your first day as a warrior and you can choose to be a Bowman, Warrior, or Mage.  Each class has their own unique abilities and can branch on to sub-classes that give you even more choice in what you can do in the game.  You defeat monsters, influenced by the King, to get EXP.  Once reaching a certain amount of EXP, you will level up.  Leveling up gives you points in which you can put into your skills to make them stronger.  There is a wide variety of weapons available for free in the game as well as a Cash Shop which allows you to buy extra items to customize your character.  There are also come Cash Shop items that can help you train such as x2 EXP, x2 DROP, x2 Gold, ect.  The spriters and composers will be paid a portion of the income if they stay on the development team and continue to expand this game.

All staff members will be sent a development forum where I will post more information on what each person needs to work on.  If a staff member is slacking then they will be expelled from the team and removed from the Credits.
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