Doesnt even want to do that. I literally have no clue why its not working
I think he means you need to structure it in a way that it works the way he's mentioning...
Could you give me an example but in pseudo code? (I think I understand but Im going to assume I dont)
Well for one I'm not in any capacity to do so (I don't program in C++ to even come close to being able to give you a valid example), and secondly even if I were in that capacity, I wouldn't give you any information for fear of just !@#$% you over from learning anything from your class. You really
need to let your teacher teach you instead of acting on your own accord. This isn't game maker, and you're just ruining any chance you have of properly learning this language. By "This isn't game maker", I mean forget anything you've learned from that and go strictly off of what your teacher is saying.
There are certain fundamentals to game design that you simply can't learn from Game Maker. Things like game loops and etc. These are also things you're not necessarily going to be learning in a general C++ class. Seriously; just
finish this class and learn it from your instructor, and then come back and ask questions about this stuff.