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Author Topic: [LTTP] Sign Dialogue + Question  (Read 8775 times)

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Antidote

>.>
Re: Request: Sign Dialogue + Question
« Reply #20 on: June 15, 2006, 07:29:19 pm »
  • In all seriousness who's serious?
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Heh, Symantics SO FUNNY. i think he meant what he said man
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  • Axiomatic Data Laboratories
Re: Request: Sign Dialogue + Question
« Reply #21 on: June 15, 2006, 11:09:39 pm »
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Theoretically, you could use draw_set_alpha(image_alpha)

or

draw_sprite_ext(blah blah...image_alpha)
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Fox

Turnbeutelvergesser since 1988.
Re: Request: Sign Dialogue + Question
« Reply #22 on: June 16, 2006, 05:39:23 am »
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... or you use "image_alpha=0.7" in create-event. O_o Why do you guys make so big deal of it. XD
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Ben

Re: Request: Sign Dialogue + Question
« Reply #23 on: June 16, 2006, 11:44:00 am »
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Cause it really depends if it's an object or just a script, and draw_set_alpha (i think) only works with primitives and not graphics >_>.
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Want a place to upload your sprites and games for FREE? Look no further than GameDevotion
Re: Request: Sign Dialogue + Question
« Reply #24 on: July 07, 2006, 06:17:18 pm »
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The ice dungeon has one, not sure exactly where but you need to put a block on it to open a door near the end of the dungeon, its a room you can drop down into.

Although I think I got it from the first dungeon, ah heres a screen of ones location in the first dungeon:


You know, I played the ice dungeon and the button is no place to be found, the second image you gave me must be custom because it does not exist. >:(
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The Legend of Zelda: The Spell Caster
Release Date: ?

I'm a faithful man! Don't be a whimp, fight for life.
Re: Request: Sign Dialogue + Question
« Reply #25 on: July 08, 2006, 03:31:30 pm »
  • Am i here or am i not?...
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Theoretically, you could use draw_set_alpha(image_alpha)

or

draw_sprite_ext(blah blah...image_alpha)





Graphics and art...
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Re: Request: Sign Dialogue + Question
« Reply #26 on: July 09, 2006, 10:26:46 am »
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The ice dungeon has one, not sure exactly where but you need to put a block on it to open a door near the end of the dungeon, its a room you can drop down into.

Although I think I got it from the first dungeon, ah heres a screen of ones location in the first dungeon:


You know, I played the ice dungeon and the button is no place to be found, the second image you gave me must be custom because it does not exist. >:(

You have to lift the pot first. Then if you step on the very edge of the button, it's get pressed down. Then, if you take a screenshot, you should see about half of the pressed-down button. Then you can simply copy that half, mirror it, and stick it on the other side, giving you the perfect image!
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