Hi, I've been recently been trying to make my own 3D Zelda fan game in Blitz3D, im pretty much a noob in Blitz3D, but I'm experienced in programming(1 year in C/C++ and VB, im good at gm and mmf, and i even learned a bit of db. I understand the Blitz language well, but I'm stuck right now. I'm trying to make a camera like the one in windwaker that follows the player object around, and you can rotate and zoom out a bit using the analog stick(in this case im going to use the number keys). I know that Helios comes to this forum a lot, and its common knowledge that he is a master with the Blitz suite, so im hoping he reads this
. So can anyone tell me how I could do this(in pseudo code would be helpful)? Id appreciate it
Thanks