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1
Graphics / Tile Duplicate Remover
« on: August 03, 2016, 05:49:08 am »
I'm not 100% sure this is the proper section for this topic, but it's at least graphics related.

I came across this topic a few hours ago looking for OoS tiles, and like all tile mega dumps, there were so many repeated tiles. To solve this, I made a quick program that goes through a folder of tiles, picks out all the tiles separately, clears duplicates, and saves the new files (free of duplicates) elsewhere.

Screenshot:
Show content

Its functionality is pretty limited right now, and I haven't done any extreme testing on it. I'm open to ideas about what more I can do with it, but I don't plan on being super committed to this or making this a long term project, so I may or may not add other features. I'm actually sort of surprised how fast it is because I honestly didn't optimize it as much as I could have.

I thought this might be useful to other people, though, so I'm putting it here for now. I know there are other megadumps out there and more yet to come. And it could also be useful for ripping tiles from maps.

Here's the download: [Download]

2
Graphics / Minish Cap Ripping / Organizing Project
« on: July 15, 2012, 07:48:27 pm »
Many MC sprites have yet to be ripped, and many of the ones that are ripped are not organized. This topic is dedicated to the organized ripping of MC sprites (and the organization of already ripped sprites).

Rules
  • Each frame of the same animation must be the same size.
  • The size of each animation must be clearly marked.
  • Any use of someone else's rips must be within the rules of the original ripper.
  • Give credit to the original ripper.

Accepted Sprites
Enemies

Other
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I recognize that the darknut has many animations. In order to ease the ripping process for everyone, I'm creating a special spot for the different animations here. Anyone can submit a single animation, however they must be organized as stated above, and they must be colored like the most basic darknut (gray with no red). I've attached the different colors to make recoloring sprites easier (EDIT: I realized that the rips I attached for recoloring were not colored exactly. I'll try to rip some of the same pose myself.). When an animation is ripped, I will link to it in the following list. When all animations are ripped, I will make a single sheet out of them, of course giving credit to all contributors.

Animations
Idle / Move
  • Right
  • Up
  • Left
  • Down

Run
  • Right
  • Up
  • Left
  • Down

Wait
  • Right
  • Up
  • Left
  • Down

Draw Sword
  • Right
  • Up
  • Left
  • Down

Stab
  • Right
  • Up
  • Left
  • Down

Run-Stab
  • Right
  • Up
  • Left
  • Down

Horizontal Slash
  • Right
  • Up
  • Left
  • Down

Vertical Slash
  • Right
  • Up
  • Left
  • Down

Dizzy
  • Right
  • Up
  • Left
  • Down

Defend
  • Right
  • Up
  • Left
  • Down

Shield Thrust
  • Right
  • Up
  • Left
  • Down

Tornado Thrust Attack
  • Right
  • Up
  • Left
  • Down


Note
I have gotten permission to use the sprites ripped by Sonikku found here, so they're open for organization.

3
Sprites/Tiles / [Submission] Maple
« on: July 11, 2012, 12:47:19 am »
NOTE: I didn't make these.

I know there's no concept art for Maple yet, but she's been in other games, and there were already some sprites for her on TSR. I organized the animations provided and made a spell casting animation based on that of wizzrobes'.

EDIT: An updated version (a less prominent nose).

4
Cut / [Rejected] Juan the Thieving Poe
« on: July 10, 2012, 06:41:13 pm »
EDIT2: The voting finished! (a while ago, sorry for being late), and this color was chosen.


OLD POST: I couldn't decide on a color, so I just made a few.

EDIT: There is now a poll here.

5
Graphics Requests/Archive / Need Help with Rips
« on: June 16, 2011, 07:58:55 pm »
I've found various collections of rips from Four Swords adventures and have managed to piece together a few sprites from the 8*8 tile sets in which the sprites are stored, but I'm having a little trouble knowing what palette is correct for the sprite (the same sprite is repeated in many palettes).

1) Blade Trap - I'm pretty sure the palette is the one on the right, but I still don't really know.

2) Keese - There are two blue palettes that are only a little bit different and since all the videos I could find of the keeses were somewhat blurry, I can't tell which one is the right one.

3) River Zora - I actually don't have any palette problems with the few sprites I've pieced together of the zoras, but the bottom eight pixels of the large zora sprites may be switched and I don't know which top goes on which bottom.

3) Random Objects - The only problem I have here is the palette of the cannonball sprites. I found footage of them being shown on the TV screen, but these are the ones shown on the GBA screen and are a bit different, so I still don't know what palette is right.

6
Graphics / jimn346's Gallery
« on: May 28, 2011, 09:41:52 pm »
I'm not a spriter, but would like to improve my spriting skills, so I decided to make a sprite gallery where I will occasionally post something for critique.

Oshus - Phantom Hourglass (MC Style)
->
On Oshus, I'm mainly wanting to improve the staff, but please say how to fix anything else you may see. Reference

Gerudo Guard - Ocarina of Time (MC Style)

Reference

7
Coding / [Engine] Ledge Example
« on: May 28, 2011, 03:16:17 am »
Zelda Ledge Engine

This is an example of how to use ledges for a 3D effect in 2D games like in Zelda games.
It uses Game Maker 8.1 and is lite compatible.



The download is attached to the post.

8
Graphics / Post Your FSA Rips Here!
« on: May 28, 2010, 05:54:48 pm »
Post Your FSA Rips Here!

Title says it all! This is a topic for rips from Four Swords Adventures. Just post your rips from the game (though try to make sure someone hasn't already posted them). Also, it is appreciated if the sprites are pieced together.

Collections of FSA sprites can be found at these pages:
The Spriters Resource
Helios's Giant Sprite Rip
A 2-Year Old Request
Legend of Zelda.com

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