btw if you save screenshots as a .png file photobucket won't screw with the colors then. ::)thanks for the info :) that should make posting screens way easier.
Someone made something like this before, this is still useless.Your post is useless.
agreedSomeone made something like this before, this is still useless.Your post is useless.
I'm just letting you know, okay. You guys are somewhat acting moronic. If you want to spend your life and time on trying to create an existing project, then go right ahead, it is your problem, no one else???s but yours.okay, its your comment and i'm fine with that, if you don't like the idea than okay. i'd just rather not have the topic filled with posts about whether or not what i'm doing is stupid so i'd like to just drop it and continue talking about the game.
I'm just letting you know, okay. You guys are somewhat acting moronic. If you want to spend your life and time on trying to create an existing project, then go right ahead, it is your problem, no one else???s but yours.We're making it in MC style! not with an alttp/mc sprites remix.
What? The game I'm talking about is all in Minish Cap graphics, however, I forgot who created the game.Wasn't that the guy who made it 1st with RPG maker and later he started it in GM and then quited?
it was xifium he made it in mc style graphics with some lttp graphics also. he made it in rpgmaker then tried to do it in gm 6 and from what i last heard he stopped for awhile to work on a different project.Thats exactly what I ment. So its not useless that we have this project and even if he didn't quit it wasn't useless too. So end of this debate and if you don't like it don't post here then. We don't want to hear it.
That game looks Awsome although, It would be awsome if you prgrammed a easier to save then the way on Link's awakening in MC and LTTP with the angels ^^ Like saving on the pause screen like OoT :) :)sounds good, i was planning on making it just like in mc where theres a save button on one of the menus, also that'll make it easier to program ;D
Do somthing like on Wind Waker >_>you mean after pressing save or when you die?
Where you can save, and can choose to continue playing or not...
hey Xfixium glad to see you around, those screens look awesome i need to be more detailed if i want mine to look good too. what do you think of my screens so far? i know i haven't included a hud yet but i'm just gonna use the mc hud. also, are you still working on la in rpgmaker? or did you switch to gm.
Ah Xfixium, I remember yours it was pretty good but it felt retarded that I couldn't walk diagonal + that you remixed alttp with MC sprites. But its hard to get some enemies in MC style ofcourse.
thanks for the advice :)hey Xfixium glad to see you around, those screens look awesome i need to be more detailed if i want mine to look good too. what do you think of my screens so far? i know i haven't included a hud yet but i'm just gonna use the mc hud. also, are you still working on la in rpgmaker? or did you switch to gm.
Your screens are good for the base of your vision. My suggestion is try and break up the "squareness" of each room you design. The roads don't have to be perfectly square like the original, they can be broken up by other tiles. Remember, you don't need to be super detailed. Sometimes a room can look TOO busy, and distract the player from important elements in the room. There is a fine line so just experiment. Using the MC hud is a very good idea, I've always felt my approach to the hud was a little too much. I'm not working with RM2K or Game Maker at this point. I'm still working on designing my own engine and editor. Which will be used eventually to make LA.
Look's pretty nice Ryu, but there's really nothing to see :/. Waiting for some new screenshots :)i know i'm working on new screens, hopefully i'll have a walking demo in mabe village by the end of this week.
Diagonal walking its possible in RPG maker.
Diagonal walking its possible in RPG maker.
hyrule_boy..have you ever used rm2k3? its not supposed to be used for zelda type games.its used for rpg's...and if youre skilled then u can made a functional abs..like xfixium did...i dont think its possible to do 8-way in 2003..but in rmxp with the ruby scripting system that has been added..it is possible.
Diagonal walking its possible in RPG maker.
hyrule_boy..have you ever used rm2k3? its not supposed to be used for zelda type games.its used for rpg's...and if youre skilled then u can made a functional abs..like xfixium did...i dont think its possible to do 8-way in 2003..but in rmxp with the ruby scripting system that has been added..it is possible.
..and u pretty much just re-worded what i said man...
i know i'm working on new screens, hopefully i'll have a walking demo in mabe village by the end of this week.
Personally, I prefer Ryu Kage's screens to Xfixium's, no offense Xfixium. However, let me explain what I mean. I assume the idea of this project is to get Link's Awakening game and feel, just with MC sprites. I get this feel with Kage's screens. With Xfixium's screens, I feel it's more of TMC's feel with LA's game. It's ok, just not my kinda thing. When I play an LA remake, I like to feel the essence of LA.
Diagonal walking its possible in RPG maker.