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Zelda Projects / Re: [WIP]Zelda Untitled Game.
« on: October 28, 2008, 06:17:58 pm »
Actually, I had plan on adding a new Menu screen for side quests.
I was gonna add an ocarina or some sort of instrument to let you go from one place on the game to another with different songs, then I had the idea of having upgradable items,etc.
I may end up having these slots to show what upgrades you got and show how to use them and what to do when you press Z in that menu slot, and then the ocarina(or other instrument) when used show a map and let you pick a location in which you can go(from places you've already been on).
I been working on a partner A.I. it works perfect, attacks enemies and all, but the problems is that he doesn't know how to get to you if there is a wall in between, I may end up working on this A.I to add more features in the game, Like having hyrule soldiers help you fight in a big battle against the enemies or some sort of big battle xD
I was gonna add an ocarina or some sort of instrument to let you go from one place on the game to another with different songs, then I had the idea of having upgradable items,etc.
I may end up having these slots to show what upgrades you got and show how to use them and what to do when you press Z in that menu slot, and then the ocarina(or other instrument) when used show a map and let you pick a location in which you can go(from places you've already been on).
I been working on a partner A.I. it works perfect, attacks enemies and all, but the problems is that he doesn't know how to get to you if there is a wall in between, I may end up working on this A.I to add more features in the game, Like having hyrule soldiers help you fight in a big battle against the enemies or some sort of big battle xD