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 11 
 on: November 17, 2017, 09:55:43 pm 
Started by MG-Zero - Last post by MG-Zero
We'll have some downtime for server updates on 11/21 at 12AM EST.  Should only be a few minutes

 12 
 on: November 16, 2017, 05:07:20 pm 
Started by SpritingBrad - Last post by SpritingBrad
I fixed the face of the zora and added a shine to all the heads.
I also finished the side view, using King Mob's Zora and the Goron for the arms.

 13 
 on: November 14, 2017, 07:58:13 pm 
Started by SpritingBrad - Last post by SpritingBrad
I did the side view of the Generic Zora from OoT (Which I think looks even better than the front view tight butthole. I LOVE IT xD!)

Tell me what you think :D!

 14 
 on: November 13, 2017, 10:38:54 pm 
Started by Theforeshadower - Last post by Theforeshadower
ENGINE 7

Mostly Mega Man VII with a touch of older titles as well as some original techniques.  Not Capcom approved.  Done for learning purposes.

Created as an off-shoot of my Zero Engine, I wanted to see just how flexible Zero Engine is.  This is the result.  I spent a few hours on this. 
I really enjoy the direction it is going, so I believe it is time to make a release to let people break it as I am sure there are glitches.



<a href="http://www.youtube.com/watch?v=VIuBYN1FblA" target="_blank">http://www.youtube.com/watch?v=VIuBYN1FblA</a>

Version 0.1 Features:
-Sliding
-Jumping/Falling
-Movement
-Buster Shooting and Charging
(Really neat thing is that it uses vertex shaders)
-Health System
-Damage System
-Wily Fortress System
-Respawn/Death System
-16:9 Resolution (480 x 272)
-remixes by TheLegendofRenegade(does some nice MM Genesis stuff)


CONTROLS:
-Enter to pick a selection
-WASD act as directional keys
-J to fire/charge Buster
-K to jump/slide
-L to force slide if you prefer a separate key
-O to force take 10 damage

POSSIBLE FAQ?

No, I am not changing input anytime soon.  It has zero priority right now as the setup I am running works for me. 
Will be changed to a global changeable input system(running off an ini) later.

No, this is not going to be a perfect Mega Man 7 engine.  I am putting my own little spin on it. 
If it bothers you, go play Mega Man 7 - it's a nice game.

"Why are you doing this like xxxxxxx?" Read the previous statement. :)

"When are you releasing the source?" As soon as I get the code commented in a way that anyone could follow along. 
Right now, it just has basic stuff like "//Jumping !@#$%" or "//reset globals" which just helps me jump around like an index.

CLOSING THOUGHTS:
Go buy some damn Mega Man games to convince Capcom the franchise isn't dead.
I think I have almost bought every NA virtual release I can get. 
Buying used cartridges/discs does nothing except grow a collection.

 15 
 on: November 12, 2017, 06:08:23 pm 
Started by SpritingBrad - Last post by SpritingBrad
Nice!

You ever thought about doing the CDI bosses or locations?

Lol! Maybe XD Who knows ;)

After seeing Leduardo's Tijo Sprite, I wanted to make the Ocarina of Time Zoras, which I attempted time and time again, and never got the good result. However, I think I made the definite version, using the color palette Leduardo used for his sprite, and mixing King Mob's Zora Sprites with leduardo's and a bit of a Goron too. The final result is this.

Tell me what do you think, and what you would improve.

EDIT: I made a nearly all of The Indigo-Go's members, and Ruto. The last member was made by Leduardo entirely, I just put him these for comparison.

 16 
 on: November 12, 2017, 09:57:38 am 
Started by Theforeshadower - Last post by Mariotag
:P Only got a couple of them to work. No results for Triforce of Two Worlds because ALBW.
Funny thing you should mention Windows XP, there might be a spare machine or two with XP. For whatever reason, desktops don't last so long here.

 17 
 on: November 12, 2017, 02:37:01 am 
Started by Theforeshadower - Last post by Theforeshadower
Gotta mention it or your request is ambiguous!

Here ;)

http://web.archive.org/web/20110208045507/http://zeldapower.com:80/index.php/table/fan_games/

 18 
 on: November 12, 2017, 01:10:50 am 
Started by Theforeshadower - Last post by Mariotag
Um, was referring to the zeldapower ones. The one topic on the forum that I saw didn't have what you'd mentioned.
Thanks though!

 19 
 on: November 11, 2017, 04:25:53 pm 
Started by Theforeshadower - Last post by Theforeshadower
http://web.archive.org/web/20000824135253/http://www.dekutree.com:80/fanstuff/fangames/index.shtml

and


http://web.archive.org/web/20000824135057/http://www.dekutree.com:80/games/dekugames/index.shtml

Enjoy trying to get downloads.  One of the downloads is so old it wont run on any Windows newer than XP.

 20 
 on: November 11, 2017, 11:22:56 am 
Started by Leduardo - Last post by SpritingBrad
fantastic, as per usual! Are you going to do the other band members?

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