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 on: September 08, 2018, 07:07:29 am 
Started by Martijn dh - Last post by Martijn dh
They're not the most professional of guys, I fully agree.
It's a shame though if that is what's preventing you from showcasing your wonderful work.

 on: September 07, 2018, 11:35:05 pm 
Started by Martijn dh - Last post by Max.
I tried to enter last year, and just gave it another shot, but their registration is broken. After you enter all you info, it just can't load the page. I sent an email to the only address I could find last year, but nobody got back to me.

Wonder if they've noticed nobody new is entering, lol

 on: September 07, 2018, 03:38:01 pm 
Started by SpritingBrad - Last post by SpritingBrad
I was bored and decided to put together an Ice Dungeon Tileset. I used the tiles from Talus Cave and Death Mountain from Four Swords, and the tiles from the Temple of Droplets from MC to make this.

The idea is that the walls are made of pure ice, and so would the floor. There could also be snow as normal floor, instead of having all the floor be ice.

 on: September 02, 2018, 02:53:30 pm 
Started by BlackwingE - Last post by RetroRespecter
Are you still working on this?

 on: August 30, 2018, 08:30:51 pm 
Started by Martijn dh - Last post by Theforeshadower
I am hoping to get Zelda II back into development.  My goal for NCFC would be to have Parapa completely well rounded and feeling like a real dungeon.

 on: August 28, 2018, 02:42:26 pm 
Started by Martijn dh - Last post by Martijn dh
I might skip to show a more substantial improvement next year (and due to the organizer always flipping about errors in my demo's :-\), but if nobody else enters then I'll make sure that least someone represent this forum.

 on: August 27, 2018, 12:51:58 pm 
Started by Martijn dh - Last post by MG-Zero
I do indeed hope so!

 on: August 26, 2018, 10:17:02 am 
Started by Martijn dh - Last post by Martijn dh
Seems like the NCFC date for this year have been announced a few weeks ago:

Anybody on this forum planning on participating?

 on: August 25, 2018, 06:22:13 pm 
Started by Martijn dh - Last post by Martijn dh
And here it finally is: Demo 20!

Please enjoy and be sure to post any and all feedback you might have, so that I can continue to make the game beter for you guys.
As for the next steps: I'm still pondering on that. Feel free to weight in using the poll (that I'll add shortly).


New download
Demo version: 0.20.18
File Size: 18,97 MB (Zipped)
Screen Resolution: 320 x 240 (Changable)
Download: http://www.mediafire.com/file/qokjknmocwdcem8/Zelda_0_20_18_public_demo.zip/file

- From the start move straight up north to reach the NEW "Underwater Prison". (It can be beat without doing any of the other places first)

Default controls*:
D - Action button (open doors / read text / grab / etc) + Confirm button (while in menus)
G - Attack button (hold and release for a full swing attack) + Cancel button (while in menus)
S - Perform run action (if you have the boots available)
R - Use item A
F - Use item B
Space - Brings up item menu
Enter - Brings up map menu
Escape - Pauses the game (can be used to exit the game)

* The controls can be personalized in the options menu at the start of the game.

What's new?

* Added new dungeon: Underwater Prison
* Added ability for NPC's to follow you
* Added ability to dive for items and/or under bridges
* Added the raising and lowering of water levels
* Added room transitions for when swimming
* Added cracked blocks
* Added cell doors

* Added context sensitive actions display to HUD (which can be disabled)
* Polished several aspects of the last dungeon: Heimgartner Mansion
* Slightly polished starting cave
* Tweaked various enemy stats

* Made a ton of (major) change for a massive performance boost
* Fixed various mechanics that had broken over time
* Far more playtesting then the last release

* Lots of smaller tweaks, performance increases and bugfixes

 on: August 24, 2018, 04:44:44 pm 
Started by BlackwingE - Last post by BlackwingE
@BlackwingE: In case you were unaware. There is a playthrough off your fangame on youtube. Here's part 1 of 4:

Hey, thanks for letting me know!

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