I agree with both of you guys. I find myself wanting to play Zelda II more than the original Zelda even. I never could understand why people would ever call Zelda II a failure (as a few of my friends have in the past, along with random people on internet forums and such). Maybe it's actually the people that say that who are the failure, since they probably say that because they can't beat it.
It is hard, for sure. I had to rage quit a lot, but I kept coming back to it for another go until I finally got the satisfaction of beating it. Darknuts were all like, "You shall not pass!", and I was like, "Die! You fools!" (tried to reference LotR there, forgive me if it isn't funny, I had a very long work day today).
And, Moldrill, I totally agree that Nintendo should try something new for Zelda. What I expect is that they will keep "innovating" by making better motion controls and gameplay mechanics for the new motion technology...
But what I think would be awesome is if they made a Zelda where Link gains levels. It would pretty much be the norm, but it would have much more of those RPG elements in it. It would be cool to see a turn-based battle system in a future Zelda; implement some more strategy into it or something. Maybe they could make a Zelda on the Wind hero timeline that's a platformer, because he controls wind, he could learn special jumping techniques and crap like that.. however, I see Nintendo turning that into a cutesy kids game...? But yeah, I'm ready for something truly innovative with Zelda, like Zelda II was. And a dark and serious theme would be cool, and/or something really far into the future. Nintendo is sort of getting there, but it's a very gradual increase as far as industrialization goes. The Zelda games are getting stale. Another Zelda II needs to be born to shake things up.