ZFGC
Resources => Graphics Requests/Archive => Graphics => LTTP & FSA => Topic started by: Jelleye on April 05, 2006, 01:33:53 pm
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Just finished yet another enemy sprite. This one is actually the first one I like myself :P . After finishing it a tought by myself "Did I actually made this O_o" :P . I added 2 versions of the swimming animation, I like the second one better. Here it is, my 13th sprite sheet of the enemy "biri" (those jellyfishes or however you spell the word :-\) BTW, I didn't add outlines here either, but since the enemy is transparent, it wouldn't look nice on him.
Sheet:
(http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Biri/Biri_Extended.png)
Animated:
Swimming 1: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Biri/Biri_Swimming.gif)
Swimming 2: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Biri/Biri_Swimming2.gif)
Hit: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Biri/Biri_Hit.gif) (as flashy as you could have expected :P )
This one is my personal favourite of all the sprites I made yet. Hope you like it to. c+c please :)
EDIT: For people who don't know these enemies, this is one: -->Picture<-- (http://chronicles.zeldavortex.com/oot/characters/ootbiri.jpg)
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It looks nice, but im not too sure on the animation, i think the tenticals look too solid, then a gain given a bit of transparency and they would proably look great...
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Thanks. I tried to make them look les solid in V2 but they still look a bit solid. But ingame, with some image alpha and transparantie, no-one will notice ;) .
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Outline it. And perhaps some brighter colours/more contrast.
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Outline it. And perhaps some brighter colours/more contrast.
Yea an outline would work well, especially if you plan for it to fit well in a lttp environment...
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I'll add outlines to all of my sprites from now on. But I already made this sheet when you told me that it would look better. I'm currently making the "Bari" sheet. (the bigger jellyfish) I'll add outlines to that one and some more contrast. Thanks :) .
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In the animation just make it go up and down a it would look better, also a outline