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Other Discussion / Re: Ask a Girl
« on: June 25, 2008, 08:58:28 pm »
Why is it that I can't win a "I remember that conversation, you didn't say that" argument with any woman on the face of this planet?
You can't jump into game development with C/C++ without learning the language first. The language alone has no way of drawing sprites and rendering models, you need to use an API with it like directX or openGL, which will require you to know the language.
I just got this game as a fly by night purchase... and it was !@#$% worth it! lol
Not many games keep me playing for like 6 hours straight anymore... but this did :p
My biggest worry with this... was that they were going to mess up the original feel of the GTA3 series with the new engine... but they didnt O.o... even with the graphics I thought they'd spoil the feel but they did it so perfectly lol... The game handles the way it should... Granted Niko is a bit sluggish... but so what? lol This game is just spectacular
If you don't want to implement a progress bar then consider adding some kind of feedback to the loading process to let the user know that your program is actually doing something. Add a small piece of text at the bottom for instance that changes.. "Loading Model Data...", "Loading Texture Resources...", etc.
..And definitely give them something (preferably interesting) to look at while it is loading.