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Author Topic: [WIP] Rockman EXE 3 Battle Engine  (Read 1778 times)

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[WIP] Rockman EXE 3 Battle Engine
« on: November 24, 2009, 02:46:50 am »
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A little side project I've been working on during my free time.

Current Features:
- Movement
- Buster
- Charge Buster
- Mettaur AI

Coming Soon:
- Working Battle Chip System
- More Enemies
- Several other Battle Chips
- Music and sound
- Styles (Possibly)

Pretty much just got the basics down at the moment. A few things need to be adjusted to correct timings, make things prettier, etc. If anyone would like to make suggestions on what to add to the engine, request specific battle chip additions, or optimize existing code, leave a comment or contact me.

Also, if anyone knows where I can get sound effects from Rockman EXE 3/Megaman Battle Network 3, that'd be great.

Download's here:
http://www.zfgc.com/index.php#?action=games&sa=view&id=141
« Last Edit: November 24, 2009, 02:53:45 am by Colbydude »
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