Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 2 3 [4] 5 6 ... 10
 31 
 on: January 28, 2024, 03:36:11 pm 
Started by Martijn dh - Last post by Martijn dh
Some big news this weekend:
- We have a Kickstarter start date -> March 8th! XD
Follow the project here for a notification the instance it starts. Which will help get one of the cheaper early bird copies ;).
- Also demo 2.1 has been released over on Itch!
- And the Steam review process has been initiated, so expect the demo on Steam soon as well!

More details can be read over in this Itch blog post:
https://hornofbalance.itch.io/horn-of-balance-pre-ks-demo/devlog/668213/10-demo-update-and-kickstarter-launch-date

 32 
 on: January 23, 2024, 10:44:10 pm 
Started by BlackwingE - Last post by Mariotag
Ah. How long has it been in progress?
I'd love to wait on the full game.

I started development in 2005/2006 lol. Last update was in 2017.

Yikes. I have a long wait ahead then.

 33 
 on: January 23, 2024, 05:42:41 pm 
Started by BlackwingE - Last post by BlackwingE
Someone actually uploaded a playthrough of the entire demo on YouTube 6 years ago, that I enjoyed a lot.

https://youtu.be/j_qnKcEqbjU?si=xydS20o3PDBv2Wxx

 34 
 on: January 22, 2024, 08:38:41 pm 
Started by BlackwingE - Last post by BlackwingE
Ah. How long has it been in progress?
I'd love to wait on the full game.

I started development in 2005/2006 lol. Last update was in 2017.

 35 
 on: January 22, 2024, 08:08:54 pm 
Started by BlackwingE - Last post by Mariotag
Ah. How long has it been in progress?
I'd love to wait on the full game.

 36 
 on: January 22, 2024, 01:18:14 pm 
Started by BlackwingE - Last post by BlackwingE
I really should check this one out. No idea how complete it is though.

2 out of 8 dungeons are finished. You can play through the story up until the end of the second dungeon/boss.

 37 
 on: January 22, 2024, 12:21:26 am 
Started by BlackwingE - Last post by Mariotag
I really should check this one out. No idea how complete it is though.

 38 
 on: January 21, 2024, 10:30:47 pm 
Started by Martijn dh - Last post by Martijn dh
Progress report:
Code: [Select]
v0.28.020 (15 januari 2024)
* Fixed minor coloring irregularity within demo boss fight
* Tweaked boss atk values ever so slightly
* Fixed collision issues after hitting an enemy with the atk boost if it does not kill the enemy
* Fixed a placeholder sprite showing up in the demo dungeon mountain range

v0.28.021 (18 januari 2024)
* Fixed masking issue in the cave to the big demo dungeon
* Reviewed new music demos

v0.28.022 (19 januari 2024)
* Temporarily disabled french language for the next demo
* Added extra language debug function
* Default character name is set to Linden
* Expanded screen resolution options
* Made smaller pushable statues easier to distinguish

v0.28.023 (20 januari 2024)
* Re-enabled french language in the options
* Replaced the upslash sound effect with the actual custom sound made for it. (Can't believe I forgot to actually apply it) :S
* Prepared next sound effect commission package

v0.28.024 (21 januari 2024)
* Added new visuals for floor grates
* Fixed small tiling issue in dungeon A04
* Added new visuals for magical blocks
* Created and added new (dis)appear animation for magical blocks
* Fixed small oversight between magic blocks and enemy collisions
* Made hero immune while a little into performing the 360 attack

 39 
 on: January 21, 2024, 07:06:11 pm 
Started by TheRealMethuselah - Last post by Darklink45
Very nice! Still love seeing these mockups, noticed the blurry background was using actual background tiles :)

 40 
 on: January 21, 2024, 08:56:05 am 
Started by BlackwingE - Last post by BlackwingE
...anyone still checking this one out?

Pages: 1 2 3 [4] 5 6 ... 10

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.037 seconds with 29 queries.