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Messages - Miles07

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501
Updates / Re: ZFGC Weekly
« on: April 05, 2009, 06:17:58 am »
Thanx a ton.

Answer to this week's question: Nope. I'll wait until Nintendo gives a GOOD reason to buy one before I start thinking about it. Like, say, DSiWare Four Swords 3 game?

502
Graphics / Re: The Legend of Zelda: Oracle of Dreams
« on: April 05, 2009, 04:18:50 am »
Great Fairy... Erm, yeah, okay...

Well, speaking of Boss battles... What are the 8 (or so...) objects that Link's trying to get this time? "Essences of Dreams"? Triforce Shards? Magical Turnips? What?

503
Graphics / Re: The Legend of Zelda: Oracle of Dreams
« on: April 04, 2009, 11:49:47 pm »
Poison? OoA already did that. And so did Majora's Mask, really. But adding the Mermaids is a nice twist. Perhaps the "Mermaids" are really Zora/Hylian hybrids..? Eww, but possible.

504
MC Link's Awakening / Re: Community Project's Game
« on: April 04, 2009, 07:40:36 pm »
Just for a "rough draft". The map could always be modified as development goes on.

505
Graphics / Re: The Legend of Zelda: Oracle of Dreams
« on: April 04, 2009, 07:38:24 pm »
^^ Agree. But they sorta did that in OoT... by drying up most of Lake Hylia. Still, YES you could put then in a traveling, nomadic band of Zora survivors searching for waters to call home.

506
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 04, 2009, 07:33:04 pm »
For the original Hookshot (the one in the GB game), it was the length of the "visible" screen.
In OoA, the Switch Hook 1 was about 5 tiles or so.
The Long Hook (Lv. 2) was the length of the visible screen.

Yeah, I think that was it.

507
Entertainment / Re: For all the things the 360 does right...
« on: April 04, 2009, 03:54:38 am »
No, there's no "auto-start" option. Just buy new batteries. Or chargeable ones. Or the charging stand for the Wii-motes.

508
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 04, 2009, 03:51:34 am »
In Pixels? End of the screen, whatever that was.

509
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 04, 2009, 03:34:03 am »
That pose gets used a lot.

Sword, Magic Rod, Cane of Somaria, Slingshot, Seed Shooter, Hookshot, Switch Hook, Rod of Seasons, etc.

510
Entertainment / Re: Someone is working on a Link's Awakening Remake
« on: April 04, 2009, 01:32:09 am »
There is no absolute.

Sounds like

Quote from: Neo
There is no spoon.

511
Graphics / Re: Link's Awakening, in LTTP style
« on: April 04, 2009, 01:31:08 am »
Definitely looks good... Keep going!

512
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 04, 2009, 01:30:24 am »
*sigh* 'Kay then, now that we understand each other...

Yes that's a very poor way that Nintendo made that animation. Recycling... again...

513
Entertainment / Re: For all the things the 360 does right...
« on: April 03, 2009, 08:03:15 pm »
And before anyone asks, I like my PC more than anything right now.

Me too. 'Nuff said.

Don't worry -- eventually, EVERYTHING will be playable on the PC.

514
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 03, 2009, 07:54:46 pm »
...Did you find the sprites, at least?

515
Graphics / Re: Zelda Items TMC style
« on: April 03, 2009, 05:07:33 pm »
UPDATE:



Better now? I still have to do the Zora Mask fixes.
Oh, and also, near the bottom, I added a W.I.P. section. Would you rather have these sprites (Gerudo's Mask, All-Night Mask, Kamaro's Mask) than the ones that are currently on the sheet?

516
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 03, 2009, 04:53:20 pm »
Stupid text color... This'll always work for me, then.

517
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 03, 2009, 04:15:34 pm »
Did you click the link? http://www.spriters-resource.com/gameboy/lozla/sheet/9450. Just above the "Piece of Heart partials", next to the Ocarina.

518
OoA/S & LA / Re: [Request]Gameboy Hookshot
« on: April 03, 2009, 05:51:29 am »
It's here, actually. Look closely.

519
Graphics / Re: LTTP Dark World Optimized Tile Set Topic
« on: April 03, 2009, 04:05:31 am »
'Kay then. Maybe I can help with other stuffs that you may need... Let me just go and make a checklist for the tilesets... This'll take me a while...

520
Graphics / Re: The Legend of Zelda: Oracle of Dreams
« on: April 03, 2009, 12:32:31 am »
"Dream world" =~ "Dark world"..? Just an idea here.
And we haven't yet (in the Zelda series) seen the bad guy is really once a good guy, even a friend of the hero... Hmm, interesting possibility here...
Perhaps, too, the true evil can be this nightmarish creature that jumps from person to person, eating their good dreams and propagating evil ones. Only very few people remain unaffected, but one by one they, too, seem to succumb.
But what, then is Link's form in the "dream state"? Does Farore's power help him remain in his own form in this world? What tools can he use that are primarily dream-related?

And the big question:
Does Kirby appear in this game?
J.K.

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