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Should I make a chibi style Metroid 3 clone?

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Author Topic: Thinking about starting a project and I need a yay/nay count...  (Read 6931 times)

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Re: Thinking about starting a project and I need...
« Reply #20 on: October 04, 2007, 11:03:28 pm »
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If you have lots of free time and lots of artists (3D model makers), go for it.
I personally don't think this can be completed, but if it is, I'd like to play it.
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Re: Thinking about starting a project and I need...
« Reply #21 on: October 04, 2007, 11:47:06 pm »
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**To Venus**

You know how stupid that argument is? M$ Windows has the largest install base period... for them to release something only on their platform is logical, because doing so ensures that the vast majority of consumers can use their products. In terms of XNA, of course it will be for Windows... M$ made the damn console, so why wouldn't they reap the benefits, it's not selfish, it's good business. One of the reasons Sony went to Linux is to !@#$% off M$ as they are the competition, not due to any superiority's in the Unix/Linux communities which will never go mainstream due to the lack of organization that Open Source commonly brings to the table.

And really, you make the next multi-billion dollar software and from the first day you release it, make it open source and forgo all monatary benefits AND provide all the support, upgrades, and updates.

You wanna develop for a PS3? You still have to buy the system, same with everyone else, M$ just made it mainstream.
« Last Edit: October 04, 2007, 11:51:46 pm by Trask »
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Re: Thinking about starting a project and I need...
« Reply #22 on: October 05, 2007, 04:28:41 pm »
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If it is for development of your C++ abilities, then yes, I say do it.
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Re: Thinking about starting a project and I need...
« Reply #23 on: October 05, 2007, 07:41:01 pm »
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Here we go again, FREEDOM SQUAD, ASSEMBLE AND UNITE! STRIKE DOWN CAPITALISM!

Proprietary software is anti-capitalism. It's anti-competitive and is not suitable in a capitalistic society that is supposed to work. I want to eliminate proprietary software, or at least it's use. Truthfully, I don't really love capitalism 100% but it's a separate issue than proprietary software.
Fine you nitpicker.


ANTI COMMERCIALISM SQUAD, ASSEMBLE AND UNITE!

Free software can be commercial. If you don't believe me read this: http://www.gnu.org/philosophy/categories.html (scroll down to Commercial Software, if you don't want to read the whole article)

It just happens that most proprietary software is commercial (with the exception of freeware and a few others). Just because I want to get rid of proprietary software does not mean I want to get rid of commercial software. I do want to get rid of proprietary freeware, btw.

**To Venus**

You know how stupid that argument is? M$ Windows has the largest install base period... for them to release something only on their platform is logical, because doing so ensures that the vast majority of consumers can use their products. In terms of XNA, of course it will be for Windows... M$ made the damn console, so why wouldn't they reap the benefits, it's not selfish, it's good business. One of the reasons Sony went to Linux is to !@#$% off M$ as they are the competition, not due to any superiority's in the Unix/Linux communities which will never go mainstream due to the lack of organization that Open Source commonly brings to the table.

And really, you make the next multi-billion dollar software and from the first day you release it, make it open source and forgo all monatary benefits AND provide all the support, upgrades, and updates.

You wanna develop for a PS3? You still have to buy the system, same with everyone else, M$ just made it mainstream.

1) I do not talk for the open source community and I don't support it either. I talk for the free/libre software community.
2) I do not like Sony. They make proprietary software as well. In fact, even their PS3 system is pre-installed with their proprietary software (it does not use "Linux" by default as many think). Plus, they don't really tell how everything in their console works. Just because it's possible to install a free operating system on it or they considered have it as default, does not mean they support it.
3) And it's neither being selfish nor a good business. It's being power-hungry (money and selfishness is just a indirect effect), and it's bad business... for society.
4) It's not about buying a machine or not. I would not object to anything if XNA and all of its components were free software. But they aren't. Having to buy a computer/machine/system/hardware to use free software is acceptable (heck, how else are you supposed to run it!?), but having to use proprietary software (gratis or not) is not.
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Re: Thinking about starting a project and I need...
« Reply #24 on: October 06, 2007, 02:38:37 am »
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Even if he's going to release the source code for his engine/game as free software, it's not going to make XNA free.
Thus, arguing about it is utterly pointless, not to mention he never mentioned at all releasing it as free software, you made that correlation for yourself.  For someone who doesn't support open source, you sure seem to like to relate them when it's convenient.
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Re: Thinking about starting a project and I need...
« Reply #25 on: October 06, 2007, 10:54:17 am »
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Even if he's going to release the source code for his engine/game as free software, it's not going to make XNA free.
Thus, arguing about it is utterly pointless, not to mention he never mentioned at all releasing it as free software, you made that correlation for yourself.  For someone who doesn't support open source, you sure seem to like to relate them when it's convenient.

He mentioned that he'd "release the open source engine for people to do with what they want".

To me, that sounds like he would release it as free software under a very permissive license, such as "here's the source code, do whatever you want". This would make it for a particular user, as long as the source code is available for that particular user (which cannot be guaranteed by law with a non-copyleft permissive license), compatible with the free software definition (as well as the open source definition). Although he said "open source", it does not mean it's not free software. The words are veeery similar in meaning. The difference is mostly just what motivation behind the movements are. All (I think) free software is open source, but not all open source software is free software. The scenario he described would make it free software as well (again, as long as the source still is available for the user).

To be honest this sounds like the awkward misunderstand I have to go through again, again, and again. It's worth it though if I can inform people. The misunderstanding is that free software stands for "gratis software". It does however, stand for "libre software". It's very sad that the English language does not make a difference between these two concepts, although they are very very different. I do support open source in some cases when it's a superset of free software, but I do not support the open source movement as a whole because they also support some semi-proprietary licenses, and I do not agree with the motivation behind their movement (at least having it as main motivation).
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Mamoruanime

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Re: Thinking about starting a project and I need...
« Reply #26 on: October 07, 2007, 06:14:29 am »
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:p not a big project;

Quote from:  Meeee
would probably only have a few things to do in it though; it would be more of an XNA programming test for me personally

It would probably only go up until the chozo mini-boss, and I'd release the open source engine for people to do with what they want :p

Well, if you develop it on XNA it's pretty useless to have it free/open software since XNA isn't. People who only want to use free/open software will not be able to play it as long as it's on XNA. Of course they could port it, but meh...
Actually, XNA is free for windows ($100 for XBox developement. Source code can be released, exes created, etc) and the source code is interchangable between the XBox 360 and PC. (So porting it would be a matter of changing a few controls.)
You really don't understand, do you? XNA is not... free software. It does not matter whether it's $10000000, $100, $0/gratis or even if they give you money to use it; it's proprietary software! Even if he's going to release the source code for his engine/game as free software, it's not going to make XNA free. Releasing it using XNA will make it pointless until someone ports it to a free operating system. They can not benefit from the source code unless they can modify all the components the game works on. And they can't modify XNA, that's what makes it non-free software. It's a little collection of binary blobs you trust MS has coded as you want it... but have they? You can't know since they don't provide source code; their software is non-free, which means they deny your freedom.

... its ALL C#. You can share source, easy. XNA is based off of C# EXPRESS; which again, makes it free. Who the hell cares if its a proprietary software made by Microsoft? I'm not going to use some hippie ass software to make ANY game, lol. And its not "Releasing it using XNA", its "Releasing it using C# with the FREE XNA Framework". So, *shrugs*. Who the !@#$% said I'd restrict use for the engine? Its a FAN PROJECT, I cant really limit the use on an engine to make games for a FAN PROJECT, can I? I never once stated that I was going to release it copyrighted, licensed, or copylefted in any way shape or form. I think you're looking WAY too deep into the stupidest things, and you're doing it for the sake of complaining about anything you can just to preach your gospel of anti-commercialism. If you're upset that you have to keep going over this same thing again and again, then maybe you should stop preaching to people who dont really want to hear it? Any single person on this forum could jump into ANY random thread, and nitpick on anything just to get an agenda out, but they dont, because realistically, its spam. If you're against commercialism, then why are you on a fan gaming site thats based around Zelda? Zelda is one of Nintendo's biggest commercial titles! I'm sure you have issues regarding that too.

Fact is; if I decide I want to release something OPEN SOURCE; made with a program (C# express) that can ONLY MAKE OPEN SOURCE SOFTWARE, meaning it CANNOT COMPILE THE SOFTWARE, then I'm going to do it. I dont need some nay sayer saying thats wrong because XNA is commercial or some !@#$% like that. First thing you need to do; learn what XNA is. You dont have a good grasp on what it is apparently. Second thing you need to do is- learn when enough is enough. If you feel you're saying the same thing again and again, then maybe you need to go somewhere else where your protest is actually appreciated. Third thing you need to do, is not hijack a thread with your preaching. Its annoying. It is CLEARLY against the forum rules (Rule 6, subsection a).

The thing is, XNA is framework for C# Express, which is ENTIRELY free for people to use. What can you make with C# Express? Open source software, and open source software ONLY. Can I share my project files? Hell yeah. Can I compile them? Nope! (Well I could, but that takes a lil bit of... *creative modification* to C# express).

Anyway, theres my 2 cents <_<...

Back on topic-

Modellers- Eh, its going to be low poly, I should be able to handle that no probs...

Time- lol I still dunno if I have time to even start this project, I have a commercial/website intro to work on during most of my free time, plus I have an Xbox360 project in the works (Hmm theres commercialism for you)

Being able to finish it- Since the project will probably only be from Zebes to the first Chozo boss, its really more engine coding then anything else... So I dont really know if it will get finished or not to be honest, but what I do have done I would release on here for use, assuming theres people who use C#/XNA. If all else fails, I'll at least have a working Samus engine :p
« Last Edit: October 07, 2007, 06:19:41 am by Mamoruanime »
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Re: Thinking about starting a project and I need...
« Reply #27 on: October 07, 2007, 07:44:37 am »
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Just to make a point. Selfish businesses are the BASIS of advancement in technology. Sure, unselfish people sometimes create the base model, but it is selfish businesses with money in their eyes that turn it into something the public can use. without them, we'd never have the mobile phones we have today, we'd never have the cars we have today, we'd live much worse quality lives than we do today. Almost all of our medicine wouldn't have been developed.

You cannot argue that a selfish business is a bad thing.
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Mamoruanime

@Mamoruanime
Re: Thinking about starting a project and I need...
« Reply #28 on: October 07, 2007, 07:49:41 am »
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Amen! lol

If people didnt HAVE money to invest in advancement, we wouldnt have anything we have today. Sure in the perfect world everyone can sit around in a circle, hold hands, and pass around innovative new developments for free; but that is NOT possible in the least bit, and it never will be. Personally, I have a lot of respect for businessmen. They work to get to where they are today, and I could give 2 shits if people dont like how much they charge for whatever they do; its THEIR product to charge what they want. Luckily Microsoft was NICE enough to let people develop for their system for FREE. Testing it on the system is another story all together ($40 for 4 months, $100 for a year), but you can test it on your local machine for free as well.
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Re: Thinking about starting a project and I need...
« Reply #29 on: October 07, 2007, 12:01:24 pm »
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Why are you constantly arguing that I'm anti commercialism? I have never criticized commercialism in this thread, and probably never on ZFGC at all... Please understand what I'm trying to say. I'm against proprietary software. Software which has owners that deny users freedom to share, modify and build upon the software they use. Free Software is the opposite of that. It allows any use, sharing and modification. This has nothing to do with money, selfishness or anything, it has to do with software freedom (what you're allowed to do with the software you receive and use).

You DID say you would release it open source and let anyone do whatever they wanted to do with it. Just read my last post where I explained for Windy.

And the only thing I said at first was that if you're going to do it with XNA you would not allow people to use your software to its fullest. I do not believe you do this intentionally. I thought it was just accidental because you weren't aware of the problem. That's why I decided to give a small hint and explanation. I did it not to scorn you or something, I only did it to give you an advice. It was from the beginning meant as constructive criticism (and it's still meant to, although you seem to have completely misunderstood that).

Sadly though, everyone starts bitching and calling me things that has absolutely nothing to do with what I said. "OLO Conspiracy theorist! Anti-capitalist! Communist! Anti-commercialist! You want everything to be free/gratis in the world, how is that ever going to happen?". Then I have to keep on telling it's not !@#$% what I'm saying. I'm not saying anything of that.
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Re: Thinking about starting a project and I need...
« Reply #30 on: October 07, 2007, 01:41:35 pm »
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Sorry to interrupt your discussion, but somebody here (maybe Venus) should create a "Free Software X Copyrighted Software" topic in the Debates Section. Not only this thread, but many other threads related to game development are going quite offtopic about Free Software and Open Source stuff... <.< Wouldn't it be better to have all these comments in one bigger topic?

Oh, and sorry, I just went offtopic too :-X
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Dayjo

shut the fuck up donny.
Re: Thinking about starting a project and I need...
« Reply #31 on: October 07, 2007, 11:31:31 pm »
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God mamo, you slap him in the face and he comes back with a equally boring (and i'm fairly sure copy (probably released under the GPL knowing venus)) and pasted from another such topic) reply.

These are the times in which I wish you could "block" certain members from your topics.
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Mamoruanime

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Re: Thinking about starting a project and I need...
« Reply #32 on: October 08, 2007, 04:09:37 am »
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lol

*any further Mammy comments would escalate the situation further :P* - Mammys brain

ANYWAY! XD I've decided that im gunna start working on this after I'm done working on a commercial/website intro for my buddy Joe (wee paying jobs rock); so I'll see where it goes from there :P I might work on some low poly enemy meshes tonight while I'm at work... depends :p if I have any progress I'll post it on here... And once it becomes a WIP I'll have it moved to the appropriate section :p
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Re: Thinking about starting a project and I need...
« Reply #33 on: October 15, 2007, 08:57:03 pm »
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I agree with Venus.

Everyone else, STFU. or !@#$%...
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Re: Thinking about starting a project and I need...
« Reply #34 on: October 15, 2007, 09:33:33 pm »
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Go for it man.

That would be awesome to see. Especially after seeing that Manga, GO SAMUS. Lawl she turns the TV off by blasting it.

But yeah, it sounds like a great idea, I can actually see how it would look too. If you pull this off I'll love you.
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!@#$% I lost my entire post, god dammit.

Mamoruanime

@Mamoruanime
Re: Thinking about starting a project and I need...
« Reply #35 on: October 16, 2007, 04:45:27 am »
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lol ima start working on models first (workin backwards lol)
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