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Author Topic: [WIP] Ripping Tools  (Read 2268 times)

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[WIP] Ripping Tools
« on: October 01, 2008, 05:17:57 pm »
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VBA Ripper

Download
http://www.zfgc.com/index.php#?action=games&sa=view&id=52

Screenshots/Features
Sprite Interpretation

"The red boxes indicate actual sprites as they are stored in the oam to which you might know stores it in bits and pieces, the green boxes represents attempts to guess what sprites belong to what, this is what actually gets dumped."

Origin Linking

"Represented by a single line, linking allows you to use another sprite tracker to determine the offsets of a sprite."
With Origin LinkingWithout Origin Linking

Treat Area As Grouped

"Allows you to treat the area inside the pink rectangle as one sprite when it is ripped, any tracker located in this area is highlighted blue.  Useful for getting sprites that can't be retrieved through other methods or if other methods prove too time consuming."

Treat Trackers As Grouped

"Allows you to combine sprite trackers and treat the area inside the pink rectangle as one sprite when it is ripped."

Exclude Certain Trackers

"Allows you to exclude trackers from the ripping process.  This can be used in conjunction with treating trackers as grouped and treating an area as grouped in order to ignore unwanted sprites.  You can tell when a tracker is being excluded due to the lack of a green border

Snes9x Ripper

Download
None as of yet.

Screenshots/Features

"Basically the same, but for snes."

RipIt Animator

Download
None as of yet.

Screenshots/Features

"Allows you to easily manage the frames ripped by too such as VBA Ripper in order to produce a usable but efficient sprite sheet."
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Re: [WIP] Ripping Tools
« Reply #1 on: October 01, 2008, 08:56:24 pm »
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Looks awesome, can't wait to see some ripped lttp sprites.
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Re: [WIP] Ripping Tools
« Reply #2 on: October 01, 2008, 09:33:03 pm »
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Looks awesome, can't wait to see some ripped lttp sprites.

same here. OP, when will the downloads be up for the snes ripper and the animation ripper?
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Re: [WIP] Ripping Tools
« Reply #3 on: October 04, 2008, 05:45:48 am »
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Looks awesome, can't wait to see some ripped lttp sprites.

same here. OP, when will the downloads be up for the snes ripper and the animation ripper?
The snes ripper is still an ongoing project and probably won't be ready for some time.
The animation tool and the new version of vba ripper are almost complete, they're currently undergoing beta testing.
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Re: [WIP] Ripping Tools
« Reply #4 on: October 04, 2008, 06:31:03 am »
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The snes ripper is still an ongoing project and probably won't be ready for some time.
The animation tool and the new version of vba ripper are almost complete, they're currently undergoing beta testing.
[/quote]

ok, i understand. are you wwaker fan by any chance? if so where can i download your tile split programme, ive been looking everywhere but cant seem to find it
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Re: [WIP] Ripping Tools
« Reply #5 on: October 04, 2008, 03:22:14 pm »
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Looks great, I love the improvements to the new GBA ripper.
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