ZFGC
ZFGC CP => World Design => King of Thieves => Overworld/Locations => Topic started by: MG-Zero on May 16, 2012, 06:15:41 pm
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Deku Swamp
Gerudo Desert
Goron Mountain
Hyrule Castle Town
Hyrule Field
Kokiri Forest
Lake Hylia
River Valley
Valley of Death
Zora’s Domain
In addition, a world map of Hyrule is needed.
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Any idea how each area is placed toward one and another? Thus what area borders another area?
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Currently, we have a dungeon order, which for the most part should assist with that:
5.2 Dungeon Order
Hyrule Castle Town/Field
Deku Swamp
Kokiri Forest (Forest Temple)
Zora’s Domain
River Passage
Lake Hylia (Lake Hylia Temple)
Goron Mountain
Carbon Mines (Earth Temple)
Valley of Death
Gerudo Desert (Some Sheikah Themed Dungeon)
Hyrule Castle (Temple of Time/Celestial Clock)
We do know that the Valley of Death surrounds the Goron Mountain and is connected to the desert. The Deku Swamp also leads to the Kokiri forest, and Zora's Domain is connected to Lake Hylia via the River passage, which reaches quite far around Hyrule as it's a trade route. However, the main point of interest for the main quest for that river is from Zora's Domain to Lake Hylia. If you notice, Hyrule Field is also on the needs list.
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Maybe we should add a world map to the list?
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Done
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Alright, just thought we should keep this list a little up to date, we added the Shiekah Fortress in the story, we should add it here too. In order Link visits them:
Hyrule Castle Town (general layout accepted already, complete plan might need to wait a little for complete population and story to be fixed)
Hyrule Castle (If it's going to be part of the overworld like minish cap)
Hyrule Field
Deku Swamp
Kokori Forest
River Valley
Zora's Domain
Lake Hylia
Death Mountain/Goron Mountain
Valley of Death
Shiekah Fortress/City
Gerudo Desert