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Messages - arrowriver

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1
Graphics / Re: Zelda Items TMC style
« on: March 25, 2012, 10:01:35 pm »
I just had an interesting idea for ya. Why not make the Poe lanterns? That should be fun. Maybe...Idk...It just popped into my head.

2
Graphics / Re: Zelda's Custom Tiles
« on: March 25, 2012, 08:36:22 pm »
Oh, Freki has the right idea with making the boat smaller! The King of Red Lions did seem a little too big for Minish Style

3
Graphics / Re: Zelda Items TMC style
« on: March 25, 2012, 08:33:49 pm »
Ok, I like the attempt at Ghirahim's blade, and I'm guessing you had a hard time with the shape of the blade as it's not in diamond-like segments.

*trying to organize thoughts*

Ok...The red triforce on the blade...and the squiggly design under it, I'm guessing that the red diamond on the blade is those put together right? I would've just left the squigglies out. the red Triforce basically demands my attention more than anything.

4
Graphics / Re: Zelda Items TMC style
« on: March 23, 2012, 07:59:48 pm »
woah...uber change there. Twilight Princess hearts turned yellowish...hm...I could make a joke abt that, but it might be taken as an insult...screw it I'm makin that joke...

Who pissed on the hearts?

.........................Ok, now I just sound like a douche. Sorry...

5
Graphics / Re: Zelda Items TMC style
« on: March 20, 2012, 01:23:16 pm »
here's a link to Demise holding the sword. The pic is really big and I doubt it'll fit into the post so yeah.

http://pics.livejournal.com/ancientskullkid/pic/0000twqg

As for what I edit...it's only the colors really. paint is limited like that.....

6
Graphics / Re: Zelda Items TMC style
« on: March 19, 2012, 05:11:39 pm »
Something else I thought of

You did a really good job with the jelly blob for Skyward Sword. Why don't you use that same base for  Twilight princess and Windwaker. (Also, you don't have the Purple Chuchu Jelly for TP)

7
Graphics / Re: Zelda sprites
« on: March 18, 2012, 03:27:37 pm »
You also have the sidecut of Ghirahims hair wrong. It's on the OTHER side.
Plus it's supposed to be straight.

8
Graphics / Re: Zelda's Custom Tiles
« on: March 18, 2012, 03:23:37 pm »
for some reason, The king of red lions seems to be a bit big... Not sure why...maybe its my imagenation...

9
Graphics / Re: Zelda Items TMC style
« on: March 18, 2012, 03:21:48 pm »
You know, I'm having fun editing your items using PAINT (crappiest thing there is). Not gonna post my edits online, whenever I do post something after using paint, it ends up scrambled and crappy looking. Well, I only used photobucket for that. Probably should try something else I guess.

10
Graphics / Re: ALTTP Town
« on: March 17, 2012, 10:17:05 pm »
Small town. =3

........HOLY CRAP THE BUSH FENCE THINGS HAVE HEATS AT THE END!! well...the vertical ones do anyway...

11
Graphics / Re: Zelda Items TMC style
« on: March 17, 2012, 10:13:14 pm »
I just thought of something...have you ever thought about making Ghirahim's Sword Form?

12
Graphics / Re: Zelda Items TMC style
« on: March 13, 2012, 01:47:40 am »
I got it backwards didn't I? Eh, happens. Column 9 Row 6 then.

13
Graphics / Re: Zelda Items TMC style
« on: March 09, 2012, 07:17:03 pm »
you know, I like the art for the star fragment a lot better. And your telling me...THAT STUPID PLANT WAS THE STAR FRAGMENT!?! AND that plant in the Skyward Sword Section was the Graditude Crystal!?! THEN WHAT THE HELL IS THAT THING IN COLUMN 6 ROW 9?!!? A BOSS KEY?! Damnit...I apparently don't know what's what on your sheet.

14
Graphics / Re: Zelda Items TMC style
« on: March 08, 2012, 09:13:07 pm »

Arrow: the grabitude cracle can be found on the left side of the sheet next to the mitts. I think.

I was talking about the Star Fragment in the Spirit Tracks Section actually.

15
Graphics / Re: Zelda Items TMC style
« on: March 07, 2012, 05:50:08 pm »
I would like to see them as item sized. Though, I also really don't like people being put through things they don't want to do...hm...what to do..what to do...screw it, do what you want.
Also, for the shield, I think you already made a good base for the Sacred Shield in the Twilight Princess Section. Right above the Fused Shadows, the 2nd Shield seems to make a good fit.

*speaking fast* That does not look like the Eldin Ore! O_o *end speaking fast* But then again...I've never played the Oracle Series. And I've noticed that's the same sprite as the Green thing in that section...which now I finally have a guess at what it is! Another type of Ore!! Perhaps you should put what each attempt is under the pic so that people don't have to guess so much. Just outta convenience. That's your choice though

*looking back and forth at the Spirit Tracks section for the Start Fragment* .........I don't see it...*looks again* I must be blind....*looks at purple thing* Is it that purple thing next to the Map and the Tear of Light?

16
Graphics / Re: Zelda Items TMC style
« on: March 04, 2012, 06:22:43 pm »
Why do the purple shields have horns to the side? Because in Skyward Sword they don't have those.

He was using MC base sprite of the Mirror Shield for them. I've been studying what bases he's been using for a lot of these. I have no life, so I occupy my time with meaningless crap like staring at sprites for over 3 hours. Out of shear boredom. Complete. And utter. Boredom. No life!! So Sad!!

To Miles: I've noticed you haven't added the golden insects in from TP. Been wanting to say something, but didn't know how to put it into proper words with everything I wanted to say (which is a lot). Well anyway, I think I can understand why, as you'd have to make the bases for most of them. Actually the only one you wouldn't have to make a base for is the Butterfly as the Minish Cap has the Joy Butterfly.
Of course Skyward Sword also has bugs to catch. Though this time the Hornet would also have a base since you could use the bee for said base.

Here's the figurine form of the Joy Butterfly.



Link holding the Butterfly



And the joy butterfly itself


Google was being stupid and wouldn't let me find the sprite sheet for the Butterfly. I'll keep searching though. I only looked for about 2 minutes anyway. Wanted to get this posted quickly.

17
Graphics / Re: Zelda Items TMC style
« on: March 03, 2012, 08:41:09 pm »
That's the tumbleweed? I thought it was the eldin ore! Which I would've criticize on, if it weren't for the fact that tiny brown patch that's there looks like it be hard to make...hm..But that wouldve been pointless since that's not the ore! Epic confusion! Btw, did you even make the Eldin Ore? I don't see it on there.

The Gust Bellows looks much better as do the Amber and Dusk Relics. Nice job on the Light Fruit and the Massive Sword too!



I'm not a spriter, so I couldn't tell you how to make the Graditude Crystal better, however, I can supply a picture (though you probably already have one) that you could use to try and make it look better.


18
Graphics / Re: Zelda Items TMC style
« on: March 02, 2012, 10:52:21 pm »
you have no idea how much I love your work! I saved the file to get a better look at them all up close, and I have to say, the pixel detail is really outstanding!

Some constructive criticism for your Skyward Sword items (I think so anyway, I tend to be bad with words and end up sounding rude)
The Amber and Dusk Relics for Skyward Sword look a little bit awkward. But I'm not sure how you could make them look better...
I'm guessing that orange plant thing under one of the bottled fairies is an attempt at a tumbleweed, why didn't you use the same base as you did for the evil crystal (which is perfect btw)? I can see it taking a lot of work, and loads of trial and error to make it perfect, but it probably would look a whole lot better.
The bomb flowers would probably look better if you tried to make them look more flower-like as they do in the game, but I don't really know...
The Gust Bellows'..um..reverse vaccuum..thing? Wind blower thing? THE TUBE THAT THE WIND COMES OUT OF!! (how do you explain that thing?) ....it should be a bit longer i guess...I don't really know...
The third to last item, I'm guessing that's a graditude crystal? Some of these are taking me a bit to figure out. So I'll just say that you should try to make it a bit more reconizable as what it's supposed to be and a few others as well.
Let's see, you forgot the Light fruit that helps you see the Sacred Tears in the Silent Realm. Koloktus, the boss of Ancient Cistern, his sword can be picked up and used against him.

I hope this helps!

19
Graphics Requests/Archive / Re: [Request] MC Maps
« on: February 09, 2012, 08:44:32 pm »
To Theforeshadower:

Because all I have on my computer is stupid paint!! I don't have photoshop or any other program that would let me do something like that. Why? Because my dad has control over what gets put onto my computer! :'( He's also lazy. Won't even update Adobe Flash on my computer...Can't keep asking, I'll get yelled at.

Believe me, if I could do it myself, I wouldn't ask. I'd do it. But I can't, so I have to swallow my pride and ask someone else.

But like I said in the post, he doesn't have to if he doesn't want to, it's just a request. I'll accept it if he decides not to. I'll just enjoy his other works instead! <3<3

20
Graphics Requests/Archive / [Request] Leduardo MC Maps
« on: February 02, 2012, 09:48:08 pm »
I have a request. This is something you can work on after you've finished anything you already have planned, however, you don't have to do it since this will require a ton of work. I saw how well you did the Anuki Village map in Minish Cap style, and was wondering if you could work on other maps as well.

Some that I would like to see:

Kokiri Forest, TP's Zora's Domain, Death Mountain (Don't care if it's TP or OoT), TP's Castle Town, Kakariko Village (Again, don't care abt which game its from), Outset Island, and several others, but I'm not going name them all because that might be a bit overloading.

Again, you don't have to if you don't want to, I just haven't found any of these maps in minish cap style.

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