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Author Topic: Need some C+C on this overworld.  (Read 1114 times)

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Need some C+C on this overworld.
« on: December 07, 2008, 01:00:55 am »
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Just wondering if this seems to flow together properly.  It's for a project I have been working on.  It's not a huge overworld as far as RPGs go but that's how I wanted it.

Anything I should improve?
I want that mini island there in the corner...I just have not figured out what to put there yet.
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Re: Need some C+C on this overworld.
« Reply #1 on: December 07, 2008, 01:49:17 am »
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The world seems very... square.
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Re: Need some C+C on this overworld.
« Reply #2 on: December 07, 2008, 01:51:55 am »
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The world seems very... square.

Well, uh, I forgot to mention that this isn't the entire overworld >.>....Just a set of islands that you start off on.

Hmm....Trying to think of how to round if up more without having to increase the size.
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D-Pad

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Re: Need some C+C on this overworld.
« Reply #3 on: December 07, 2008, 01:57:09 am »
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I think the islands themselves look fine -- excellent, even. It's the way they're laid out on the map that makes it look square, and even that looks pretty nifty, imo.
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DJvenom

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Re: Need some C+C on this overworld.
« Reply #4 on: December 07, 2008, 02:02:17 am »
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Has a very classic look! I love it :) And don't listen to moldrill! Not everything has to be round :D
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Re: Need some C+C on this overworld.
« Reply #5 on: December 07, 2008, 02:04:22 am »
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I like the squariness of it myself, it reminds me that FF4+5 were pretty squarey.
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Re: Need some C+C on this overworld.
« Reply #6 on: December 07, 2008, 02:04:44 am »
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Looks like something you'd see of a Tactics game or Breath of Fire. I like it!
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Re: Need some C+C on this overworld.
« Reply #7 on: December 07, 2008, 02:25:12 am »
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Yeah I think it looks nice but I don't know.. Maybe in a few areas, put things closer to the edge of the island? Like add some more trees or a rock towards the edge here and there. But eh, either way, it does have that really nice "classic RPG" type of feel. ^^
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Hm... I should probably put something here...
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