What the gameplay is, is still confusing to me. The only things that made sense were the awesome FMV's. I have never played any of the Prime games, mostly because of the first-person view. But Team Ninja seems to break Nintendo's "no voice acting" rule and I'm wondering how that will turn out.
Why the gameplay is confusing, is because I some parts that indicate the following:
- RPG-ish battling (like FF).
- Third person view action shooter (like the current Zelda's).
- First Person Shooter (like the Metroid Prime series).
- Side scrolling shooter (like the original Metroids).
- Battle Royal blast-away arena (like SSB with guns).
So I don't really know what to think of it. We will just have to wait until 2010 I guess.
I don't see how there're any RPG-ish battles shown in the trailer. I do hope that it goes back to the roots of the old Metroid games (Super Metroid, Metroid Zero Mission, Metroid Fusion with skippable story parts).
I actually think that a Z-Target control scheme would work for 3D (oldskool-like) Metroid games. However, it'd be nice if that once-long-ago proposed Metroid ... Dread? was actually worked on. An actually 2D Metroid would be nice.
Like I've said before: Just because you can doesn't mean you have to. Just because a console can do God-knows-how-many-polygons on a console, doesn't mean you have to. Just because you can make a behind-the-character camera view doesn't mean you have to.
...Dang, I'm ranting again just like in the other topic about the new Wii Zelda. X_x