Hello
Guest
, please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length.
ZFGC
>
Projects
>
Discussion
>
Developing a Game: How not to fail (10 tips)
« previous
next »
Pages:
1
2
[
3
]
Go Down
Print
Author
Topic: Developing a Game: How not to fail (10 tips) (Read 17771 times)
0 Members and 1 Guest are viewing this topic.
Limey
Re: Developing a Game: How not to fail (10 tips)
«
Reply #40 on:
April 19, 2006, 01:57:09 am »
Guys stop spamming. If you want to spam, go spam in the spam section!
Any more = Delete
Logged
Kleaver
Re: Developing a Game: How not to fail (10 tips)
«
Reply #41 on:
April 19, 2006, 01:57:44 am »
Reputation: +4/-0
Offline
Gender:
Posts: 4747
Quote from: yue on April 18, 2006, 10:53:08 pm
anyway... shouldnt yo come to topic again?
Thats a very good idea...stop posting nonsense in this topic. *removes posts*
You beat me to it! I got beaten bu a FRUIT!
Logged
Limey
Re: Developing a Game: How not to fail (10 tips)
«
Reply #42 on:
April 19, 2006, 02:02:52 am »
Thats right. PWNT.
>_> I'm a complete hypocrite, I'm completely off topic now
Though seriously, any more spam = Deleted.
Logged
Print
Pages:
1
2
[
3
]
Go Up
« previous
next »
ZFGC
>
Projects
>
Discussion
>
Developing a Game: How not to fail (10 tips)
Contact Us
|
Legal
|
Advertise Here
2013 © ZFGC, All Rights Reserved
anything