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Author Topic: [Recruiting] Room designer  (Read 2260 times)

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[Recruiting] Room designer
« on: January 05, 2010, 06:35:35 pm »
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[Recruiting]: Room Designer
[Project]: http://www.zfgc.com/forum/index.php?topic=33701.0

Anybody interested in helping design rooms / area's for my project? Please check out the link above if you are not yet familiar with it.

Just to be clear. We are looking for a teamplayer. The overall design will still stay in my hands. So no random designing on your own okay. Unless you are interested in doing conceptwork.
« Last Edit: February 14, 2010, 07:46:51 am by Martijn dh »
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Zhello

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Re: [Recruiting] Room designer
« Reply #1 on: January 05, 2010, 09:39:56 pm »
  • L'homme avec beaucoup de noms.
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Well I can make villages quite nice, maybe if you need villages I can help you there but I need tiles to do that.
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Re: [Recruiting] Room designer
« Reply #2 on: January 05, 2010, 10:09:53 pm »
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The plan is as follows:
1) Help finish the dungeon I am currently working on (about 12+ rooms left)
2) Help finish the sewers I am currently working on (about 6 rooms left)
3) Work on Hyrule castle and the surrounding area (unknown number of rooms)

As mentioned. You are welcome to do additional concept design. Meaning you can create whatever you want (based on some general descriptions) and I'll save those (as inspiration) for another day since I can't use them right now. I won't help with tiling in these cases though, since they are not my priority. Also I will then still be looking for a room designer.

Some example scenario's you could do concepts for:
-A woodcutters cottage in the forest
-Desert ruins
-Hyrule Town
-Village on the foot of the mountains
etc.

I'll give more details and plans when someone is serious about helping.
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Re: [Recruiting] Room designer
« Reply #3 on: February 14, 2010, 08:17:21 am »
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Still looking for a designer.

I have been working on the dungeon a lot myself. The plan right now is to have the designer work on either Hyrule Castle, Hyrule Town or the landscape. Whatever meets their fancy. I do have specific plans for the castle (room layout and purpose, just not the content). The overworld positioning is vaguely predetermined (Hyrule in the center, plains below, mountain above. Stuff like that). The town only has a couple of definitive factors (specific house in the upper right corner, inclusion of some houses with specific purposes etc).
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