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Coding / Re: Danger System (Game Maker 6.1)
« on: May 27, 2006, 12:40:01 am »
awasome, you rock goodnite ;D
ITS MINE, Hyrule boy... don't steal it! or anyone else!
-Mewgull
if global.buybomb=true{global.rupees-=20;global.buybomb=false;global.havebomb=true}else{if global.rupees<=20{Say("NOOO MONEY!!!!!",true,true,true)}}
if keyboard_check(vk_left) { global.a_attack=true; x-=4; image_speed=0.5;sprite_index=spr_link_left; global.dir='left' };
if keyboard_check(vk_right) { global.a_attack=true; x+=4; image_speed=0.5; sprite_index=spr_link_right; global.dir='right' };
if keyboard_check(vk_up) { global.a_attack=true; y-=3; image_speed=0.5;sprite_index=spr_link_up; global.dir='up'};
if keyboard_check(vk_down) { global.a_attack=true; y+=3; image_speed=0.5;sprite_index=spr_link_down; global.dir='down' };
if !keyboard_check(vk_left)
if !keyboard_check(vk_right)
if !keyboard_check(vk_up)
if !keyboard_check(vk_down)
{
image_speed=0;
image_index=0;
global.a_attack=false
if global.dir='left' {sprite_index=spr_link_left}
if global.dir='up' {sprite_index=spr_link_up}
if global.dir='right' {sprite_index=spr_link_right}
if global.dir='down' {sprite_index=spr_link_down}
}