1) if your using game maker you are admitting you are lazy
2) game maker has alot of limits
3) the games don't turn out professional
4) the program just plainly sucks all it does is stick your gm source file into a exe
1. bullpoo - you're just being a stupid, ignorant piece of worthlessness by saying this
2. not as many as you think
3. you have no idea what you're talking about (bullpoo again)
4. you don't know how GM works
Look, this isn't to say what is and what isn't wrong with Game Maker, I support GM and always will. It's great, usefulk, non time-costly, and puts out great results with (somewhat) decent speed.
Theres many more to that. I'm probably going to get flammed for saying this but like I give a damn. All you gamemaker users are freakin lazy. Why don't you just learn a actual programming language? You can do alot more and actually sell your games. Another thing it'd feel like a big accomplishment because you actually DID work instead of doing retarded little scripts that did 99.9% of the work for you. I forgot to mention. There are NO decompilers for the actual programming languages because it is impossible to decompile these actual languages. You would only get cash registers and etc in asm. So your source code is safe
Shut up. Seriously, shut up. You're making yourself look like a retard. You obviously haven't used Game Maker. Seriously, when you've made something somewhat worth noting, THEN you can talk. Not everyone has the time to use C++ or the resources to learn it. And not everyone can just sit no their computer all day and hit buttons on their keyboard to program. Game Maker has a scripting language - GML. It provides the backbone for you, it doesn't mean their isn't work. I'll bet plenty of people at the GMC are smarter than you, and plenty of people who use Game Maker sell their games. Some people at the GMC make livings off selling games. But you wouldn't know you're the kind of person who makes unfair generalizations. If you knew how GML worked, you'd know that scripts don't do much for you. Plenty of people make their own algorithms. Pathfinding algorithms, flood fill algorithms, etc. One of the smartest people I know is a member who uses Game Maker. Saying we are lazy is like a slap in the face. If you knew anything about why people use Game Maker, you wouldn't be so quick to be an Arsehole.
You said you're gonna get flame. Congrats, you did.
Look, I ADMIT Game Maker has its downfalls. But that doesn't make it any worse than C++ or other stuff. THIS TOPIC isn't for comparison to other languages - it's just trying to point out to problems I have with Game Maker. ANd not like you'd know, but plenty of Game Maker users also know C++, VB, C#, Java, etc., moreso that you (in fact, some people working in the gaming industry) and they still choose GM. Plenty of local universities use Game Maker as their source for teaching computer programming and top down design.
Some of the best fangames here use Game Maker. OOT2D, OOL, Knightmare's OOT2D, but I'd hardly call AoDC, TRM, Knightmare lazy.
Now seriously, can we get BACK on topic - thinking of a way to better encrypt GM's variables and maybe sending a letter to Mark to add some better kind of exe encryption.
and @gm112, if you hate GM so much, why is "GM" in your name? And why don't you go and crack a GM6 exe?