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Messages - Dark-Hylian

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341
Recruitment / Re: Legend of Zelda: Oracle of Mysteries
« on: November 11, 2009, 09:18:10 pm »
Whoops, that's not good, lemme change it.

Also, for those of you interested in spriting, I'm posting some concept art  on my site soon.

342
Recruitment / Re: Legend of Zelda: Oracle of Mysteries
« on: November 11, 2009, 07:58:24 pm »
Yup, credit was logged as soon as I found it and decided to use it.

343
Recruitment / Re: Legend of Zelda: Oracle of Mysteries
« on: November 11, 2009, 06:04:52 pm »
Alright (Story and Overworld aren't complete yet, main reason I didn't release them earlier)

Oracle of Mysteries revolves around the shifting between realms, each having an effect on the other, much like Minish Cap's shrinking and growing. I've decided that I want it to have the 'Link's Awakening' feel, big overworld, etc...

Anyways:

~~~~~

Our story takes place many centuries after what were known as the Seven Dark Years, after the Hero of Time vanquished Ganondorf, sealing him away forever. Long after the same Hero of Time ventured into a world called Termina, and come back again alive, the face of Hyrule looks different than it did before. Now an Island, its surroundings have modified themselves accordingly. Legend has it that the three Oracles, Nayru, Farore and Din have made homes for themselves in secluded areas of this 'New Hyrule'.

As all this happens, as Hyrule is reshaped and reformed, an evil lurks beneath what was once called the Temple of Time. Long has it been imprisoned, and longer still has it been waiting for revenge. Now, as the cataclysmic events proceeding the reformation of Hyrule weaken its restraints, the evil grows stronger. Slowly and silently, it sends forth wraith-like creatures, which disperse themselves out into the world.

Now, our hero turns ten, and is accepted into training for knighthood. As he is commemorated by his long time friend, Princess Zelda, near tragedy strikes. One of the shadowy Remnants kidnaps the princess, and is only just stopped by our hero. Upon its defeat, Zelda and our hero uncover an ancient legend, which, if true, could bring about the end of Hyrule.

~~~~~

Geography (Not finished!!! and not the same as on my site)

~~~~~

Being an Island, Hyrule has a coast, and it is accessible from most areas.
Death Mountain, in the top lefthand area of the map, has spread into a mountain chain, across the northern area.
Hyrule Castle has been destroyed, and is just about rebuilt as the Silver Tower, in just about the same spot.
Hyrule Town is to the right of the Tower. (And not modern, like minish caps, more like Links Awakening/Oracles)
To the right of Hyrule Town itself is Lake Hylia Area(need a name), Home of the Oracle Nayru.
Lake Hylia has swelled, fed from a mountain waterfall, and now spills over into the areas south of it.
The far right side of Lake Hylia is land, but is cut off from the rest of Hyrule.
This area contains a Town, and Snowmaw Peaks, a snowy mountain area.
Below Lake Hylia is the Swamp of Despair, directly below the Lake Hylia Waterfall.
South still of the Swamp of Despair is the Forest of Silence, home to the Oracle Farore.
On the border between the Swamp and Forest lies the Deku Kingdom.
The Forest contains the Lost Woods and Temple of Time as well.
On the border of the Forest and Hyrule Field to the left, is the village Lothus.
Above Lothus is Horrid Reach, (Contains Dungeon, that's all i have planned as of now).
Hyrule Field's southern edge is all coast.
Hyrule Field is home to the Lon Lon ranch and lies directly below Castle Town.
To the Left of Hyrule Field, below the Silver Tower, is the Echo Cavern.
On it's left is the town of... (need a name), one of three/four big towns in game.
To the Left of this is coast, but to the North is Death Mountain Trail.
Between Death Mountain Range and Silver Tower and Castle Town is the Bone Yard.
The Bone Yard is mainly just a cemetery.
South of the (Village south of Death Mountain Trail) is the Endless Waste, a desert.
The Endless Waste is home to the few remaining Gerudo and the Oracle Din.
To the Right of the Endless Waste is Hyrule Field.
The Southern Coast is pretty much a sideways L, reaching up to the Right.
The Southern Coast is the center of a few sidequests.
~~~~~

ANYWAYS

~~~~~

People have been asking for some info, so there it is. Also, I have some screenies to post.




344
MC Link's Awakening / Genie's Bottle
« on: November 11, 2009, 04:56:36 pm »
Hey, I'm not too great of a spriter, but I did happen to have a Genie's Bottle from Link's Awakening in MC style. Not too good, but you can edit all you want.

345
MC & FS / [Solved] Deku Baba Edit, MC style
« on: November 11, 2009, 02:00:15 am »
Anyone feel like being a big help and editing a Deku Baba into Minish Cap style? I don't care if you edit it, change it's colors, or(if you want *hint hint*) make more poses and animations of it.

Here's what I've got...(Yes, I know, terrible)

346
Recruitment / Re: Legend of Zelda: Oracle of Mysteries
« on: November 09, 2009, 02:53:50 am »
Exactly! Glad somebody understands. As for any unnecessary, rude comments, I simply ignore them, so you waste your time. Constructive criticism, key word being constructive, I listen to and try to resolve, however.

347
Recruitment / Re: Legend of Zelda: Oracle of Mysteries
« on: November 09, 2009, 02:27:05 am »
I'm just about to post some screenshots on my site, if anyone cares to check it out.  ;)
www.oracleofmystery.webs.com

348
Recruitment / Legend of Zelda: Oracle of Mysteries(working title)
« on: November 08, 2009, 09:24:34 pm »
Alright. I'm working on a game in Game Maker 7 currently. I don't REALLY want to release much at this point, but it's in Minish Cap style and a bit like a mix of the Oracle of Seasons/Ages games and Majora's Mask. Please, if you are interested in helping, I'm in need of Scripters and Spriters. My email is Scar_boy@comcast.net, and my 'website' is http://www.oracleofmystery.webs.com/

If you email me, I will fill you in some more, and see if I can use your talents. That's all. XD
[Edit: Site's broken, webs is being stupid. Might take a bit to rebuild]
[Edit: No Longer Broken!!]

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