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Author Topic: [Demo] Zelda Mobile - for javaphones [Demo 3 Released]  (Read 131290 times)

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Re: Zelda Mobile - for java phones.. Released!
« Reply #40 on: April 10, 2006, 11:33:10 pm »
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Hyrule boy, it means it may be redirecting you to a big page? Try again. If it still doesnt work, what type is your phone...?
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the a o d c

fenoxfrost

Re: Zelda Mobile - for java phones.. Released!
« Reply #41 on: April 11, 2006, 12:19:04 pm »
This works great on my LG C2000, can't wait for more.  But I can't figure out how to use the B button items.  I can use the sword but how do I use my bow, bombs and etc.?
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Re: Zelda Mobile - for java phones.. Released!
« Reply #42 on: April 11, 2006, 02:32:23 pm »
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Hyrule boy, it means it may be redirecting you to a big page? Try again. If it still doesnt work, what type is your phone...?
I don't know really but my cellphone is probaly to old for it. *Tries to steal the cellphone from his sister*
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aab

^ Evolved from a Hobbit
Re: Zelda Mobile - for java phones.. Released!
« Reply #43 on: April 11, 2006, 06:06:57 pm »
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This works great on my LG C2000, can't wait for more.  But I can't figure out how to use the B button items.  I can use the sword but how do I use my bow, bombs and etc.?
Press 1?
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I ♥ Sol
.... I ♥ Sol ? wtf how long has that been there? >_> *rrrrrrrrar*
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Re: Zelda Mobile - for java phones.. Released!
« Reply #44 on: April 11, 2006, 10:28:31 pm »
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This works great on my LG C2000, can't wait for more.  But I can't figure out how to use the B button items.  I can use the sword but how do I use my bow, bombs and etc.?
Press 1?

it is a different key on all phones, it is the "game button B", on my phone it is 7.. phone makers choose any key they like.. *stupid java things..*
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demo 3 released.. get it here: http://zeldamobile.gorthwogh.com
Total game completion [||||||||||]  ~80%
  • zeldamobile

Pyro

Re: Zelda Mobile - for java phones.. Released!
« Reply #45 on: April 11, 2006, 10:38:33 pm »
Do you know whats wrong with the graphics on mine? They are all glitched on my phone o_O Gameplay and stuff is fine...but graphics are glitched..
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Re: Zelda Mobile - for java phones.. Released!
« Reply #46 on: April 12, 2006, 10:35:55 pm »
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Do you know whats wrong with the graphics on mine? They are all glitched on my phone o_O Gameplay and stuff is fine...but graphics are glitched..

i think it sounds like your phone don't have full PNG support.. it might work with the full-color images.. but then it is about 10k bigger..
you have colored borders alround monsters and link? that is a png transparency problem, or does the game flicker? , then your phone doesn't support double buffering..
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demo 3 released.. get it here: http://zeldamobile.gorthwogh.com
Total game completion [||||||||||]  ~80%
  • zeldamobile

Pyro

Re: Zelda Mobile - for java phones.. Released!
« Reply #47 on: April 12, 2006, 10:45:36 pm »
Well I dunno, Link appears as a glitchy box, the monsters and stuff appear fine, but like, the overworld is glitchy to, like all over the place and crap
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Re: Zelda Mobile - for java phones.. Released!
« Reply #48 on: April 13, 2006, 07:54:19 am »
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I finished the demo, EXCELLENT work. The boss was very easy, simply get behind it and attack it :p

The game took 3 minutes to finish, but where are these "secrets"...?
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the a o d c
Re: Zelda Mobile - for java phones.. Released!
« Reply #49 on: April 13, 2006, 09:01:44 am »
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There're some cracks in the overworld 1 is 1 screen left from the start screen the other is 1 up from the start screen and then 1 left.
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Re: Zelda Mobile - for java phones.. Released!
« Reply #50 on: April 14, 2006, 12:35:13 pm »
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There're some cracks in the overworld 1 is 1 screen left from the start screen the other is 1 up from the start screen and then 1 left.

Map...

C####
#   #C#
#####
###B#
   #BSC

S = start
B = bomb room
C = cut bush
# = normal room
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demo 3 released.. get it here: http://zeldamobile.gorthwogh.com
Total game completion [||||||||||]  ~80%
  • zeldamobile
Re: Zelda Mobile - for java phones.. Released!
« Reply #51 on: April 14, 2006, 01:46:31 pm »
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It may be because i'm using the emulator...but why does it run so slow??? it took, like 10 seconds to get across the room...
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Re: Zelda Mobile - for java phones.. Released!
« Reply #52 on: April 14, 2006, 01:54:27 pm »
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It may be because i'm using the emulator...but why does it run so slow??? it took, like 10 seconds to get across the room...

hmm.. it is probably the emulator, you have an older computer?, if you don't i suggest you uppgrade your java... (get at www.java.com)
i know there are some bugs with the emulator, if you enter a shop, it will be very slow, or just a white screen, i know of this, and i will fix it..
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demo 3 released.. get it here: http://zeldamobile.gorthwogh.com
Total game completion [||||||||||]  ~80%
  • zeldamobile

Lunar

Re: Zelda Mobile - for java phones.. Released!
« Reply #53 on: April 14, 2006, 02:09:04 pm »
Will it work on PSP? (psp is java-enabled)
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Re: Zelda Mobile - for java phones.. Released!
« Reply #54 on: April 14, 2006, 02:30:47 pm »
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Will it work on PSP? (psp is java-enabled)

you mean in the psp browser? (i have a psp, fw 1.5)
that is just java-script.. so no, it won't work.. sorry..

maybe, if i ported the engine to c++ i could compile it for psp..
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demo 3 released.. get it here: http://zeldamobile.gorthwogh.com
Total game completion [||||||||||]  ~80%
  • zeldamobile
Re: Zelda Mobile - for java phones.. Released!
« Reply #55 on: April 15, 2006, 01:14:22 am »
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Dont PSPs have Java? Maybe you can install Java on it somehow...
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the a o d c
Re: Zelda Mobile - for java phones.. Released!
« Reply #56 on: April 15, 2006, 01:22:25 am »
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Dont PSPs have Java? Maybe you can install Java on it somehow...

psp's have java-script in the browser.. but i don't think sony will add mobile-java in the psp, if they add java it will probably be the computer version, and that is not compatible with the mobile version.. i'd have to make an emulator or a wrapper, but i am learnig to code for psp.. maybe i'll try some zelda related things on it soon.. ;)
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demo 3 released.. get it here: http://zeldamobile.gorthwogh.com
Total game completion [||||||||||]  ~80%
  • zeldamobile
Re: Zelda Mobile - for java phones.. Released!
« Reply #57 on: April 15, 2006, 01:36:07 am »
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You using a SDK?
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the a o d c
Re: Zelda Mobile - for java phones.. Released!
« Reply #58 on: April 15, 2006, 10:38:43 am »
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You using a SDK?

yes, ps2dev.net's C++/C SDK, works great...
get here http://oopo.net/consoledev/
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demo 3 released.. get it here: http://zeldamobile.gorthwogh.com
Total game completion [||||||||||]  ~80%
  • zeldamobile
Re: Zelda Mobile - for java phones.. Released!
« Reply #59 on: April 16, 2006, 02:16:06 am »
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Holy fuzberries! Nice find.
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the a o d c
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